Binding Circle/es: Difference between revisions

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== Información de la habilidad ==
== Información de la habilidad ==
 
{{tabs
<tabber>
|name=SI
ES=
|tab1=ES
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|contents1=
|- style="background:#EE82EE"
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:#EE82EE"
! Nivel de habilidad !! Radio de acción !! Coste de PM !! Tiempo de espera
! Nivel de habilidad !! Radio de acción !! Coste de PM !! Tiempo de espera
|-
{{!}}-
| align="left" | 1 || 5 metros
{{!}} align="left" {{!}} 1 {{!}}{{!}} 5 metros
| rowspan="5" | 120 PM
{{!}} rowspan="5" {{!}} 120 PM
| rowspan="5" | 10 Segundos
{{!}} rowspan="5" {{!}} 10 Segundos
|-
{{!}}-
| align="left" | 2 || 5,5 metros
{{!}} align="left" {{!}} 2 {{!}}{{!}} 5,5 metros
|-
{{!}}-
| align="left" | 3 || 6 metros
{{!}} align="left" {{!}} 3 {{!}}{{!}} 6 metros
|-
{{!}}-
| align="left" | 4 || 6,5 metros
{{!}} align="left" {{!}} 4 {{!}}{{!}} 6,5 metros
|-
{{!}}-
| align="left" | 5 || 7 metros
{{!}} align="left" {{!}} 5 {{!}}{{!}} 7 metros
|}
{{!}}}
|-|
|tab2=KR
KR=
|contents2=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#EE82EE"
{{!}}- style="background:#EE82EE"
! Skill Level !! Level Required !! Range !! MP Cost !! Cooldown
! Skill Level !! Level Required !! Range !! MP Cost !! Cooldown
|-
{{!}}-
| align="left" | 1 || 15 || 600
{{!}} align="left" {{!}} 1 {{!}}{{!}} 15 {{!}}{{!}} 600
| rowspan="21" | 100 MP
{{!}} rowspan="21" {{!}} 100 MP
| rowspan="21" | 17 Seconds
{{!}} rowspan="21" {{!}} 17 Seconds
|-
{{!}}-
| align="left" | 2 || 15 || 605
{{!}} align="left" {{!}} 2 {{!}}{{!}} 15 {{!}}{{!}} 605
|-
{{!}}-
| align="left" | 3 || 15 || 610
{{!}} align="left" {{!}} 3 {{!}}{{!}} 15 {{!}}{{!}} 610
|-
{{!}}-
| align="left" | 4 || 16 || 615
{{!}} align="left" {{!}} 4 {{!}}{{!}} 16 {{!}}{{!}} 615
|-
{{!}}-
| align="left" | 5 || 18 || 620
{{!}} align="left" {{!}} 5 {{!}}{{!}} 18 {{!}}{{!}} 620
|-
{{!}}-
| align="left" | 6 || 20 || 625
{{!}} align="left" {{!}} 6 {{!}}{{!}} 20 {{!}}{{!}} 625
|-
{{!}}-
| align="left" | 7 || 22 || 630
{{!}} align="left" {{!}} 7 {{!}}{{!}} 22 {{!}}{{!}} 630
|-
{{!}}-
| align="left" | 8 || 24 || 635
{{!}} align="left" {{!}} 8 {{!}}{{!}} 24 {{!}}{{!}} 635
|-
{{!}}-
| align="left" | 9 || 26 || 640
{{!}} align="left" {{!}} 9 {{!}}{{!}} 26 {{!}}{{!}} 640
|-
{{!}}-
| align="left" | 10 || 28 || 645
{{!}} align="left" {{!}} 10 {{!}}{{!}} 28 {{!}}{{!}} 645
|-
{{!}}-
| align="left" | 11 || 30 || 650
{{!}} align="left" {{!}} 11 {{!}}{{!}} 30 {{!}}{{!}} 650
|-
{{!}}-
| align="left" | 12 || 32 || 655
{{!}} align="left" {{!}} 12 {{!}}{{!}} 32 {{!}}{{!}} 655
|-
{{!}}-
| align="left" | 13 || 34 || 660
{{!}} align="left" {{!}} 13 {{!}}{{!}} 34 {{!}}{{!}} 660
|-
{{!}}-
| align="left" | 14 || 36 || 665
{{!}} align="left" {{!}} 14 {{!}}{{!}} 36 {{!}}{{!}} 665
|-
{{!}}-
| align="left" | 15 || 38 || 670
{{!}} align="left" {{!}} 15 {{!}}{{!}} 38 {{!}}{{!}} 670
|-
{{!}}-
| align="left" | 16 || 40 || 675
{{!}} align="left" {{!}} 16 {{!}}{{!}} 40 {{!}}{{!}} 675
|-
{{!}}-
| align="left" | 17 || 42 || 680
{{!}} align="left" {{!}} 17 {{!}}{{!}} 42 {{!}}{{!}} 680
|-
{{!}}-
| align="left" | 18 || 44 || 685
{{!}} align="left" {{!}} 18 {{!}}{{!}} 44 {{!}}{{!}} 685
|-
{{!}}-
| align="left" | 19 || 46 || 690
{{!}} align="left" {{!}} 19 {{!}}{{!}} 46 {{!}}{{!}} 690
|-
{{!}}-
| align="left" | 20 (M) || 48 || 695
{{!}} align="left" {{!}} 20 (M) {{!}}{{!}} 48 {{!}}{{!}} 695
|-
{{!}}-
| align="left" | 21 || (50) || 700
{{!}} align="left" {{!}} 21 {{!}}{{!}} (50) {{!}}{{!}} 700
|}
{{!}}}
</tabber>
}}
<br>
<br>
== [[Skill Note/es|Nota de habilidad]] ==
== [[Skill Note/es|Nota de habilidad]] ==
'''Nombre:''' Herida mental
'''Nombre:''' Herida mental

Revision as of 12:54, 14 October 2014


[Especial activa] Creas un espacio en el cual el tiempo se detiene. Los adversarios en su radio de acción no se pueden mover hasta que el hechizo expira o sufren un ataque.


Requisitos

Clase Dominio PH Requeridos Habilidad requerida
Maga Nv. 5 20 SP Golpe relámpago


Información de la habilidad

Nivel de habilidad Radio de acción Coste de PM Tiempo de espera
1 5 metros 120 PM 10 Segundos
2 5,5 metros
3 6 metros
4 6,5 metros
5 7 metros


Nota de habilidad

Nombre: Herida mental

Descripción: Los adversarios que reciben el impacto de "Círculo de hechizos" pierden durante 10 s un 20% de su velocidad de desplazamiento.


Consejos y detalles

  • Círculo de hechizos NO hace daño.
  • Aumentando el nivel de esta habilidad sólo aumenta el radio de acción, no el tiempo que duran paralizados los enemigos.
  • Si se usa en enemigos con Ambición, Círculo de hechizos los retendrá hasta que se acabe el tiempo de la habilidad a pesar de sufrir golpes; si es usado en enemigos sin super armadura, el efecto desaparecerá al primer golpe.
  • Si se emplea mientras está activado el potenciador de poder el efecto de esta habilidad durará 2 s más.