Terror Absorption: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! colspan=2 | Powerful Terror Absorption !! | ! colspan=2 | Powerful Terror Absorption !! Evil Terror Absorption | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect | ! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! Cooldown | ! Cooldown | ||
|- | |- | ||
| {{SkillText|Powerful|140}} || 14 Seconds || {{SkillText|Evil|5}} | | {{SkillText|Powerful|140}} || 14 Seconds || {{SkillText|Evil|5}} | ||
|} | |} | ||
<br> | <br> |
Revision as of 06:53, 1 March 2018
[Active] Absorb the terror of your enemies and recover MP. | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Dreadlord | 35 |
Skill Information
PvE
Level Required | Terror Absorption (Physical) |
MP Restored | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Initial | Additional | |||||
35 | 313% | 5 MP | [Creeping Terror] stack x 3 MP (Up to 5 stacks) |
2 | 20 MP | 10 Seconds |
[Enhanced] | 375% |
PvP
Level Required | Terror Absorption (Physical) |
---|---|
35 | 100% |
[Enhanced] | 120% |
Skill Traits
Powerful Terror Absorption | Evil Terror Absorption | |
---|---|---|
Attribute Effect | Details | Attribute Effect |
Cooldown | ||
Super Armor added to the skill Cooldown increased to 140% |
14 Seconds | Skill will burn 5 MP per hit |
Tips and Details
- The MP gain itself is very lag sensitive, as you might not gain MP even if this active hits the target.
Updates
- 02/26/2015 KR
- Fixed issue where skill would recover too much MP.
- 04/20/2015 KR
- Unable to hit the enemies above the platform.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- "Evil" attribute effect decreased.
- 06/30/2016 (KR) / 07/13/2016 (NA)
- Later hit changed to give large hitstun.
- 10/13/2016 KR
- Damage error for later hit fixed.
- 01/25/2017
- Damage increased.
- 03/30/2017 (KR) / 04/12/2017 (NA)
- Initial MP gain decreased.
- 04/27/2017 KR
- PvE damage increased.
Alternative Names