Guild Skills: Difference between revisions

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=== Layout ===
#REDIRECT [[Skill Tree: Guild]]
 
 
 
{| width="216" border="0" cellpadding="1" cellspacing="1"
|-
| [[Image:GSI Balanced.png]]
| [[Image:GSI Harmonic.png]]
| [[Image:GSI MasterAlch.png]]
| [[Image:GSI Teamcheer.png]]
|-
| [[File:Arrowdown.gif|center]]
| [[File:Arrowdown.gif|center]]
|
|
|-
| [[Image:GSI Concentrate.png]]
| [[Image:GSI MagicConcen.png]]
| [[Image:GSI LibofAng.png]]
| [[Image:GSI Violent.png]]
|-
| [[Image:GSI Midas.png]]
| [[Image:GSI herosacri.png]]
| [[Image:GSI Infstr.png]]
| [[Image:GSI Revchance.png]]
|}
 
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== 1st Row  ==
 
=== Balanced Body  ===
 
[[Image:GSI Balanced.png]] Guild members will gain Mag. Def 10, Phys Att 20
 
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=== Harmonious Spirit  ===
 
[[Image:GSI Harmonic.png]] Members will gain Phys Def 10, Mag Att 20
 
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=== Alchemy Mastery  ===
 
[[Image:GSI MasterAlch.png]] Potion or Food's healing will be +5% more bonus(MP potion too)
 
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=== Team Cheer  ===
 
[[Image:GSI Teamcheer.png]] More than 2 members are playing at dungeon will gain Extra 1% exp
 
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== 2nd Row  ==
 
=== Concentration of Spirit  ===
 
[[Image:GSI Concentrate.png]] If Member got attacked by mobs than members will gain 10% more mana<br>'''Prerequisite: Balanced body need to be mastered'''
 
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=== Concentration of Magic Power  ===
 
[[Image:GSI MagicConcen.png]] If members attacked mobs they will gain Extra 1% more mana<br>'''Prerequisite: Harmonious Spirit need to be mastered'''
 
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=== Unleash Madness  ===
 
[[Image:GSI LibofAng.png]] If Member attacks mobs than they will gain 1% extra awaken gauge
 
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=== Liberation of Fury  ===
 
[[Image:GSI Violent.png]] If member is being attacked then they will gain 5% extra awaken gauge
 
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== 3rd Row  ==
 
=== Midas  ===
 
[[Image:GSI Midas.png]]&nbsp;????
 
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=== Hero's Sacrifice  ===
 
[[Image:GSI herosacri.png]]&nbsp;????
 
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=== Infinite Strength  ===
 
[[Image:GSI Infstr.png]]&nbsp;????
 
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=== Reversal Chance  ===
 
[[Image:GSI Revchance.png]]&nbsp;????
 
<br><br>

Latest revision as of 21:10, 2 November 2018

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