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| __NOTOC__
| | #REDIRECT [[Trapping Arrow - Buster]] |
| <div style="float: right;">{{#ev:youtube|l-X2AGDhO5w|300}}</div>
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| {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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| | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Trappingarrow.png]]<br>
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| | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Rena fires an arrow that leaves 5 traps in its trail that deal damage when an enemy touches them or a certain amount of time has passed.
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| == Requirements ==
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| |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Class'''</center>
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| |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center>
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| |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''SP Required'''</center>
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| |-
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| | [[Trapping Ranger]]
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| | <center>Lv5</center>
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| | <center>50 SP</center>
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| |}
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| == Skill Information ==
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| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=3 {{!}} '''Skill<br>Level'''
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| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=3 {{!}} '''Damage(Physical)
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| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=3 {{!}} '''Traps<br>Deployed'''
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| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=3 {{!}} '''Max Hits'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=3 {{!}} '''MP Usage'''
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| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=3 {{!}} '''Cooldown'''
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Arrow'''
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| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=2 {{!}} '''Trap'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Arrow'''
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| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=2 {{!}} '''Trap'''
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Normal'''
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| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Noted'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Normal'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Noted'''
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| {{!}}-
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| {{!}} 1
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| {{!}} align=center {{!}} 539%
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| {{!}} align=center {{!}} 239%
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| {{!}} align=center {{!}} 167.3%
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| {{!}} align=center rowspan=7 {{!}} 5
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| {{!}} align=center rowspan=7 {{!}} 1
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| {{!}} align=center rowspan=7 {{!}} 1
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| {{!}} align=center rowspan=7 {{!}} 2
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| {{!}} align=center rowspan=7 {{!}} 175 MP
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| {{!}} align=center rowspan=7 {{!}} 10 Seconds
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| {{!}}-
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| {{!}} 2
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| {{!}} align=center {{!}} 647%
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| {{!}} align=center {{!}} 287%
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| {{!}} align=center {{!}} 200.9%
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| {{!}}-
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| {{!}} 3
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| {{!}} align=center {{!}} 755%
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| {{!}} align=center {{!}} 335%
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| {{!}} align=center {{!}} 234.5%
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| {{!}}-
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| {{!}} 4
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| {{!}} align=center {{!}} 862%
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| {{!}} align=center {{!}} 383%
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| {{!}} align=center {{!}} 268.1%
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| {{!}}-
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| {{!}} 5 (M)
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| {{!}} align=center {{!}} 1024%
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| {{!}} align=center {{!}} 455%
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| {{!}} align=center {{!}} 318.5%
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| {{!}}-
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| {{!}} 6
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| {{!}} align=center {{!}} 1186%
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| {{!}} align=center {{!}} 527%
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| {{!}} align=center {{!}} 368.9%
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| {{!}}-
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| {{!}} 7
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| {{!}} align=center {{!}} 1348%
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| {{!}} align=center {{!}} 599%
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| {{!}} align=center {{!}} 419.3%
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| {{!}}}
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| == [[Skill Note]] ==
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| '''Name:''' Ready for Reuse (재활용을 위한 준비)
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| '''Description:''' Traps Damage decreased by 30% but the traps explode 2 times and their duration increases by 5 seconds.
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| == Tips and Details ==
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| *Targets will be dragged by each Trap to the direction where arrow was shot.
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| *Traps cannot be attacked or destroyed by enemies.
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| *The deployed traps will disappear if the skill is activated again.
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| * Activating [[Vital Point Piercing]] before using [[Trapping Arrow]] is recommended for maximum damage.
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| *[[Trapping Arrow]] is capable of resetting KD; the KD must be maxed so the arrow knocks down and the traps catch the opponent afterwards.
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| {{TRSkills}}
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