Elysion Field Bosses: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background-color: {{ColorSel|Village|10}};"
|- style="background-color: {{ColorSel|Village|11}};"
! width=60  | Epithet
! width=60  | Boss Name  
! width=60  | Boss Name  
! width=200  | Image
! width=200  | Image
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! Moves (All are performed with Super Armor)
! Moves (All are performed with Super Armor)
|-
|-
| -
| '''Dekal Scout Furyta'''
| [[File:Dekal_Scout_Furyta.jpg|200px]]
| A mechanized Alboko powered up.
| align="left" |
*'''Lunge:''' It will perform a short lunge and ram you.
*'''Ram:''' It will charge forward then do a backflip attack.
*'''Electro Shock:''' It will charge its tail with electricity and create three bolts of lightning which loosely home onto targets in front of it.
|-
| -
| '''TUBE PROCESSING DEFENDER'''
| [[File:TUBE PROCESSING DEFENDER.jpg|200px]]
| A security robot that will attack in the exact same way as [[10-2|CODE_B_New_Defender]].
| align="left" |
*'''Ram''' - It will rotate then ram into players.
*'''Top Spin:''' - Rearrange its parts and twirl them around itself.
*'''X Barrier''' - It will active a protective wall then push forward into players.
|-
| -
| '''Onlooking High Templar'''
| [[File:Onlooker High Templar.jpg|200px]]
| An elite security robot that will attack in the exact same way as [[10-3|CODE_A_High_Templar]].
| align="left" |
*'''Double Swing:''' It will twirl its spear twice with extremely large range.
*'''Focus Swing:''' Deliver one strong swing with its spear.
*'''Spear Shock:''' Electrifies its spear swing it then plants it in the ground causing the ground around him to burst with electricity.
|-
| -
|'''Outpost Captain Shield'''
|'''Outpost Captain Shield'''
| [[File:Outpost Captain Shield.jpg|200px]]
| [[File:Outpost Captain Shield.jpg|200px]]
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*'''Dark Lasso:''' Fire one large dark orb forward which he can use to pull you closer to him.
*'''Dark Lasso:''' Fire one large dark orb forward which he can use to pull you closer to him.
|-
|-
| -
|'''Outpost Captain Orb'''
|'''Outpost Captain Orb'''
| [[File:Outpost Captain Orb.jpg|200px]]
| [[File:Outpost Captain Orb.jpg|200px]]

Latest revision as of 17:11, 28 December 2021

Boss Name Image Description Moves (All are performed with Super Armor)
Outpost Captain Shield A powerful Hernacyd Shield that wanders the Judge's Sanctuary.
  • Dark Judgement: Much like Hernacyd Shield's Judgement except more condensed.
  • Defensive Stance: After performing Dark Judgement, it will enter a defensive stance. Its defense will increase significantly.
  • Smash: Perform a downward smash with its hammer.
  • Ram and Smash: Perform a shield ram then a downward smash with its hammer which stuns players.
  • Crasher: Rise in the air and impact the ground with a huge crater.
  • Dark Lasso: Fire one large dark orb forward which he can use to pull you closer to him.
Outpost Captain Orb A powerful Hernacyd Orb that wanders the Judge's Sanctuary.
  • Energy Tracker: Casts a ball of dark energy that homes onto players and implodes on impact except larger.
  • Dark Shot: Fire two shots of gaseous red energy which loosely track onto players, inflicts Silence.
  • Energy Chaos: Send five dark orbs flying in five different direction, each orb will split into five smaller orbs with spread from where they were.