Dread Chase: Difference between revisions

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== Requirements ==
== Requirements ==


{| cellpadding="6" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class               !! Master !! Level Required !! SP Cost per Level !! Alternative
! Class           !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
|-  
|-
| [[Tactical Trooper]] || Lv. 20 || 55            || 5                || [[Artillery Strike - Missile Shower]]
| [[Shelling Guardian]] || 25 || 84 || ?? || ??
|}
|}
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{| cellpadding="6" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="6" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Shell (Physical) !! colspan="2" | Explosion (Magical) !! colspan="2" | Max Missiles !! rowspan="2" | Ammo Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Character Level !! colspan="2" | Damage !! colspan="2" | Max Hits !! rowspan="2" | Ammo Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Normal !! Noted !! Normal !! Noted !! Normal !! Noted
! Shell (Physical) !! Explosion (Magical) !! Shell !! Explosion
|-
| align="left" | 1 || rowspan="2" | 55 || 60% || 24% || 620% || 248% || rowspan="9" | 3 ~ 5 || rowspan="9" | 9 ~ 15 || rowspan="9" | 3-5 || rowspan="9" | 200 MP || rowspan="9" | 13 Seconds
|-
| align="left" | 2 || 65% || 26% || 667% || 266.8%
|-  
|-  
| align="left" | 3 || 58 || 69% || 27.6% || 713% || 285.2%
| align="left" | 25 || rowspan="2" | 56% || rowspan="2" | 578% || rowspan="2" | 3 ~ 5 || rowspan="2" | 3 ~ 5 || rowspan="2" | 3 ~ 5 || rowspan="2" | 200 MP || rowspan="2" | 15 Seconds
|-  
|-  
| align="left" | 4 || 62 || 74% || 29.6% || 760% || 304%
| align="left" | [Enhanced] 84
|-
| align="left" | 5 || 66 || 78% || 31.2% || 806% || 322.4%
|-
| align="left" | 6 || 70 || 83% || 33.2% || 853% || 341.2%
|-
| align="left" | 7 || 74 || 87% || 34.8% || 899% || 359.6%
|-
| align="left" | 8 || 78 || 92% || 36.8% || 946% || 378.4%
|-
| align="left" | 9 || 82 || 96% || 38.4% || 992% || 396.8%
|}
|}
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{{tabs
|name=Note
|divclass=forceland
|tab1=NA
|contents1=
== [[Skill Notes|Skill Note]] ==
<div style="float: right;">{{#ev:youtube|hI7qedfuVMc|300}}</div>
'''Name:''' Tri-Guided Missiles / 3단 분열 유도탄
'''Description:''' After shooting, each missile will split into 3 mini missiles with 40% the power of a normal missile. Effectively makes the skill 20% stronger.
*The increased amount of hits will give '''Dread Chase''' the capability to prevent the target from [[Mana Break|Mana Breaking]] but can also build up a lot of MP.
<br>
|tab2=KR
|contents2=
== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=3 {{!}} Dread Chase - Maximized (극대화된) !! colspan=4 {{!}} Dread Chaser - Heavier (묵직해진)
! colspan=5 {{!}} Dread Chase - Enhanced !! colspan=5 {{!}} Dread Chaser - Heavy
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! colspan=2 {{!}} Details
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! colspan=3 {{!}} Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! colspan=3 {{!}} Details
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
! Damage !! Damage !! Cooldown
! colspan=2 {{!}} Damage !! Critical Rate !! colspan=2 {{!}} Damage !! Cooldown
{{!}}-
{{!}}-
{{!}} ?? {{!}}{{!}} Critical rate increased to 100%, damage decreased to 80% {{!}}{{!}} x0.8 {{!}}{{!}}?? {{!}}{{!}} Increase damage to 140%, increase cooldown to 150% {{!}}{{!}} x1.4 {{!}}{{!}} 23.? Seconds
{{!}} ?? {{!}}{{!}} {{SkillText|Enhanced|80}} {{!}}{{!}} 44.8% {{!}}{{!}} 462.4% {{!}}{{!}} 100% {{!}}{{!}} ?? {{!}}{{!}} {{SkillText|Heavy|140|150}} {{!}}{{!}} 78.4% {{!}}{{!}} 809.2% {{!}}{{!}} 22.5 Seconds
{{!}}}
{{!}}}
}}


== Tips and Details ==
== Tips and Details ==