Shooting Guardian: Difference between revisions
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After doing the standard {{CDRU}}{{CZ}} combo, fires numerous missiles at random angles downard. Missiles that do not hit a target will get stuck in the ground and will explode momentarily. | After doing the standard {{CDRU}}{{CZ}} combo, fires numerous missiles at random angles downard. Missiles that do not hit a target will get stuck in the ground and will explode momentarily. | ||
*The time window for shooting missiles by {{CX}} is very short. You should input it immediately after {{CZ}}. | *The time window for shooting missiles by {{CX}} is very short. You should input it immediately after {{CZ}}. | ||
*''Post 08/20/2015 KR patch:'' | |||
**New combo added. | |||
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{{CDRU}} <br> | {{CDRU}} <br> | ||
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After doing the standard {{CDR}}{{CZ}}, fire two bullets then step back while briefly invulnerable, followed by firing a rapid barrage of bullets, finishing with a '''Head Shot'''. Head Shot can be cast earlier by pressing {{CZ}}. {{CDR}}{{CZ}} no longer launches. | After doing the standard {{CDR}}{{CZ}}, fire two bullets then step back while briefly invulnerable, followed by firing a rapid barrage of bullets, finishing with a '''Head Shot'''. Head Shot can be cast earlier by pressing {{CZ}}. {{CDR}}{{CZ}} no longer launches. | ||
*It does not cost MP to cast Head Shot. | *It does not cost MP to cast Head Shot. | ||
*''Post 08/20/2015 KR patch:'' | |||
**New combo added. | |||
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{{CDR}}<br> | {{CDR}}<br> |