Night Watcher: Difference between revisions
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(→Additional Combos: Night Watcher Damage % accomplished) |
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! Image | ! Image | ||
! Description | ! Description | ||
! Damage | |||
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| [[Image:NWCombo1Fixed.png]] | | [[Image:NWCombo1Fixed.png]] | ||
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A new combo, where Rena kicks the target and switches to sword combat. The new combo involves Rena to strike 3 times with her sword, knocking the enemy away on the final hit. [[Vital Point Piercing]] affects this combo. This combo is slower then [[Trapping Ranger]]'s normal ZZZZZ combo, but the damage output is higher. | A new combo, where Rena kicks the target and switches to sword combat. The new combo involves Rena to strike 3 times with her sword, knocking the enemy away on the final hit. [[Vital Point Piercing]] affects this combo. This combo is slower then [[Trapping Ranger]]'s normal ZZZZZ combo, but the damage output is higher. | ||
|110% Phy. Damage → 140% Phy. Damage → 210% Phy. Damage → 270% Phy. Damage | |||
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| [[Image:NWCombo2Fixed.png]] | | [[Image:NWCombo2Fixed.png]] | ||
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'''[[http://www.youtube.com/watch?v=dZSp8HTAVLE| How to perform.]]''' | '''[[http://www.youtube.com/watch?v=dZSp8HTAVLE| How to perform.]]''' | ||
'''Fun Fact''': When doing the 2nd dash, if you don't jump, Rena will sprint forward and almost fall. | '''Fun Fact''': When doing the 2nd dash, if you don't jump, Rena will sprint forward and almost fall. | ||
| 110% Phy. Damage → 180% Phy. Damage | |||
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A change of shots, Rena now can shoot 'Twigs' that do not knock down instead of arrows in some of her combo. This changes XX(X)X, ZZZ(X), >>(X) and >>^(X). Upon impact, the 'Twig' will explode and cause damage to surrounding victims. Shooting target that have the [[Delayed Fire]] skill will add the amount of stacks on it. | A change of shots, Rena now can shoot 'Twigs' that do not knock down instead of arrows in some of her combo. This changes XX(X)X, ZZZ(X), >>(X) and >>^(X). Upon impact, the 'Twig' will explode and cause damage to surrounding victims. Shooting target that have the [[Delayed Fire]] skill will add the amount of stacks on it. | ||
| 90% Mag. Damage + 30% Mag. Damage | |||
|} | |} | ||
<br> | <br> | ||
== Skills == | == Skills == | ||