Impact Detonation/ModA: Difference between revisions
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| {{SkillText|Heavy|144|120}} || 10.8 Seconds || {{SkillText|Light|70}} || 70 MP | | {{SkillText|Heavy|144|120}} || 10.8 Seconds || {{SkillText|Light|70}} || 70 MP | ||
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<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan=2 | Mode !! colspan=2 | Regular !! colspan=2 | [[Modified Warhead]] | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! Normal !! Heavy !! Normal !! Heavy | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 151 + 291*13}}}}% || {{formatnum:{{#expr: (151 + 291*13)*1.44}}}}% | |||
| {{formatnum:{{#expr: (151 + 291*13)*1.2}}}}% || {{formatnum:{{#expr: (151 + 291*13)*1.44*1.2}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 59 + 116*13}}}}% || {{formatnum:{{#expr: (59 + 116*13)*1.44}}}}% | |||
| {{formatnum:{{#expr: (59 + 116*13)*1.2}}}}% || {{formatnum:{{#expr: (59 + 116*13)*1.44*1.2}}}}% | |||
|} | |} | ||
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== Tips and Details == | == Tips and Details == | ||
*The portals will always hit 13 times, regardless of the number of cannonballs used. Instead of a decreased number of hits, having less ammo will produce fewer portals, with 1 ammo producing a single portal right in front of you that hits 13 times. | *The portals will always hit 13 times, regardless of the number of cannonballs used. Instead of a decreased number of hits, having less ammo will produce fewer portals, with 1 ammo producing a single portal right in front of you that hits 13 times. | ||
*The hitbox between each portal is unified. Firing more than one portal on a large boss will still only deal 13 hits. | *The hitbox between each portal is unified. Firing more than one portal on a large boss will still only deal 13 hits. | ||
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*Unlike normal Impact Detonation, '''[Mod] Impact Detonation''' does not slow down or pause the opponent's Mana Break charge. | *Unlike normal Impact Detonation, '''[Mod] Impact Detonation''' does not slow down or pause the opponent's Mana Break charge. | ||
*The portals produced by this skill inflict hitstun until they disappear. This along with the larger hitbox and lingering hitbox make this skill an excellent catching tool. | *The portals produced by this skill inflict hitstun until they disappear. This along with the larger hitbox and lingering hitbox make this skill an excellent catching tool. | ||
*This skill can refund a large chunk of its cost with [[Commander's Mark]] and [[Pulse Shield]] active if you manage to get a lot of hits. However, be aware that in PvP, this skill feeds about 70 MP, which is about 2.5 times as much MP as normal Impact Detonation. | *This skill can refund a large chunk of its cost with [[Commander's Mark]] and [[Pulse Reload|Pulse Shield]] active if you manage to get a lot of hits. However, be aware that in PvP, this skill feeds about 70 MP, which is about 2.5 times as much MP as normal Impact Detonation. | ||
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