Mega Electron Ball: Justice: Difference between revisions
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__NOTOC__{{Languages|Mega Electron Ball : Justice}} | __NOTOC__{{Languages|Mega Electron Ball : Justice}} | ||
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{{#ev:youtube|01NoNjfbjJk|300|right}} | {{#ev:youtube|01NoNjfbjJk|300|right}} | ||
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| {{SkillText|True|MEB}} | | {{SkillText|True|MEB}} | ||
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== Requirements == | == Requirements == | ||
{{#Widget:AdsenseSkill}} | {{#Widget:AdsenseSkill}} | ||
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== Skill Information == | == Skill Information == | ||
=== {{PvE}} === | === {{PvE}} === | ||
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**Additionally, upon reaching [[3rd Jobs|3rd job]], switching to the additional skill slot will also cancel the charge. | **Additionally, upon reaching [[3rd Jobs|3rd job]], switching to the additional skill slot will also cancel the charge. | ||
*The skill's hitstun is rather low, so enemies may be able to escape a combo sometimes. | *The skill's hitstun is rather low, so enemies may be able to escape a combo sometimes. | ||
*Compared to [[Mega Electron Ball : Overpower]] and [[Mega Electron Ball : Flash]], this skill has the most range when charged, but it has less damage than a charged '''Overpower''' and travels slower than '''Flash'''. | *Compared to [[Mega Electron Ball : Overpower]] and [[Mega Electron Ball : Flash]], this skill has the most range when charged, but it has less damage than a charged '''Overpower''' and travels slower than '''Flash'''. | ||
**This is also the only one of the three where the '''Regenerating (2)''' trait only lowers the cooldown to 60% instead of 40%. | **This is also the only one of the three where the '''Regenerating (2)''' trait only lowers the cooldown to 60% instead of 40%. |