Free Training: Difference between revisions
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* | *For some reason, many multi-hit attacks such as [[Gust Storm]], [[Vortex Energy]], [[Photon Bomb]] etc. appear to hit less or extra time(s) within '''Free Training''' regardless of the map chosen or the enemy hit. | ||
*When in Free Training, if the character's special system uses points instead of a gauge, the Special Recovery button only recovers one point at a time. | *When in Free Training, if the character's special system uses points instead of a gauge, the Special Recovery button only recovers one point at a time. | ||
*While [[Lowe]] makes for a decent player-like target for practicing basic combos, he has various design quirks that make him inconvenient, such as always having zero landing frames when attacked mid-air and that '''Skill Freeze''' will not affect him if he's further than a third of a screen away from you, don't rely too heavily on him. | *While [[Lowe]] makes for a decent player-like target for practicing basic combos, he has various design quirks that make him inconvenient, such as always having zero landing frames when attacked mid-air and that '''Skill Freeze''' will not affect him if he's further than a third of a screen away from you, don't rely too heavily on him. |