Neil Sniping/ModA: Difference between revisions

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*'''[Mod] Neil Sniping''' will target up to 10 enemies within a large targeting radius in front of Rose. This targeting area also has a large Z-axis so targets in the foreground and background will still be targeted.
*'''[Mod] Neil Sniping''' will target up to 10 enemies within a large targeting radius in front of Rose. This targeting area also has a large Z-axis so targets in the foreground and background will still be targeted.
**If less enemies are in range, the excess amount of reticles will be placed on already targeted enemies, increasing the damage dealt to them.
**If less enemies are in range, the excess amount of reticles will be placed on already targeted enemies, increasing the damage dealt to them.
**Because the shots spread in a large area, it is not uneasy to target 10 enemies at once, heavily reducing the damage per target dealt by this skill.
***This makes the skill barely helpful when it comes to clearing most end-game dungeons, as 1 hit does not put any dent in the mobs' HP.
*Unlike the large splash damage area of the shots from its non-Force counterpart, '''[Mod] Neil Sniping''''s shots will only hit the targeted enemy.
*Unlike the large splash damage area of the shots from its non-Force counterpart, '''[Mod] Neil Sniping''''s shots will only hit the targeted enemy.
*Only Rose's start and recovery animations will be affected by Action Speed. Shots will always be cast at the same speed.
*Only Rose's start and recovery animations will be affected by Action Speed. Shots will always be cast at the same speed.