Dead Hands: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! rowspan="2" | Mode !! rowspan="2" | Evil Strike (Physical) !! colspan=3 | | ! rowspan="2" | Mode !! rowspan="2" | Evil Strike (Physical) !! colspan=3 | {{se|245|Touch of Death}} !! rowspan="2" | CP Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
! Physical Damage Increase !! Damage Reduction Increase !! Duration | ! Physical Damage Increase !! Damage Reduction Increase !! Duration | ||
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== Total Damage == | == Total Damage == | ||
{{:Creeping Terror}} | {{:Creeping Terror}} | ||
{{ | {{Damage | ||
|dmg1=2224 | |||
|pvp_dmg1=529 | |||
|hits1=1 | |||
|passive1={{#arrayprint:creeping_terror}} | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
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|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| | | {{#var:total_damage}} | ||
| | | {{#var:total_damage_passive1}} | ||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| | | {{#var:total_damage_pvp}} | ||
| | | {{#var:total_damage_passive1_pvp}} | ||
|} | |} | ||
<br> | <br> | ||
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*Due to the '''Regenerating (1)''' trait only providing a 10 MP benefit over the '''Reversed''' trait at a low chance, and the buff provided lasting much longer than the cooldown of the skill, the '''Reversed''' trait is generally the preferred option. | *Due to the '''Regenerating (1)''' trait only providing a 10 MP benefit over the '''Reversed''' trait at a low chance, and the buff provided lasting much longer than the cooldown of the skill, the '''Reversed''' trait is generally the preferred option. | ||
<br> | <br> | ||
== Gallery == | |||
<gallery>File:TouchoDeath.png|'''Touch of Death''' buff appearance.</gallery> | |||
<br/> | |||
== Old Version == | == Old Version == |