Chaos Cannon: Difference between revisions
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*The additional shots can consume [[Mobile Shelling]]'s enhanced cannonballs to boost their damage. Since you require 2 cannonballs per additional shot, this can be a mix of one normal and one enhanced cannonball. | *The additional shots can consume [[Mobile Shelling]]'s enhanced cannonballs to boost their damage. Since you require 2 cannonballs per additional shot, this can be a mix of one normal and one enhanced cannonball. | ||
**Despite firing two distinct missiles like [[Dread Chase]] or [[Impact Detonation]]'s additional shots, the damage bonus from enhanced cannonballs is applied at once to the entire additional attack similarly to [[Carpet Bombing]], increasing both missile's damage by 10% when consuming 2 enhanced cannonballs, or both missile's damage (including the supposedly "normal" missile) by 5% when consuming 1 normal and one enhanced cannonball. | **Despite firing two distinct missiles like [[Dread Chase]] or [[Impact Detonation]]'s additional shots, the damage bonus from enhanced cannonballs is applied at once to the entire additional attack similarly to [[Carpet Bombing]], increasing both missile's damage by 10% when consuming 2 enhanced cannonballs, or both missile's damage (including the supposedly "normal" missile) by 5% when consuming 1 normal and one enhanced cannonball. | ||
*Unlike [[Scare Chase]], the skill requires you to already have a cannonball available to cast it, despite reloading one on use. | |||
*At the end of the skill while Chung is putting his Destroyer away, you will momentarily gain regular [[Freiturnier#Heavy Stance|heavy stance]]. | *At the end of the skill while Chung is putting his Destroyer away, you will momentarily gain regular [[Freiturnier#Heavy Stance|heavy stance]]. | ||
*This skill flinches mobs for a longer period of time on impact than a normal hit, preventing certain boss patterns from triggering properly, such as [[Magmanta's Cave|Magmanta]]'s ability to retreat into the background. | *This skill flinches mobs for a longer period of time on impact than a normal hit, preventing certain boss patterns from triggering properly, such as [[Magmanta's Cave|Magmanta]]'s ability to retreat into the background. |