Deadly Chaser: Difference between revisions
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{{CX}} 347% Mag. Damage | {{CX}} 347% Mag. Damage | ||
*Extra melee damage - 50% Phy. Damage | *Extra melee damage - 50% Phy. Damage | ||
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| [[File:Combo - Deadly Chaser 2.png|520px]] | |||
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After doing {{CZ}}{{CZ}}, smash enemies into the air and fire them a quick barrage of bullets, finish with a cannonball shot that launches enemies away.<br>[[Freiturnier#Heavy Stance|Heavy Stance]] in 3rd and 5th inputs, first {{CViX}} and last {{CViX}}. | |||
*Ricocheted bullets will still have launching properties. | |||
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{{CZ}} 165% Phy. Damage <br> | |||
{{CZ}} 206% Phy. Damage <br> | |||
{{CViX}} 378% Phy. Damage <br> | |||
{{CX}} 347% Mag. Damage x10<br> | |||
{{CViX}} 50% Phy. Damage + 295% Mag. Damage | |||
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| [[File:Combo - Deadly Chaser 3.png|520px]] | | [[File:Combo - Deadly Chaser 3.png|520px]] | ||
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{{CConX}} 347% Mag. Damage x2~10 | {{CConX}} 347% Mag. Damage x2~10 | ||
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| [[File:Combo - Deadly Chaser 4.png]] | | [[File:Combo - Deadly Chaser 4.png|520px]] | ||
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After doing {{CDR}}{{CX}}, fires two shots backward and finish with a cannonball shot while in [[Freiturnier#Heavy Stance|Heavy Stance]]. | After doing {{CDR}}{{CX}}, fires two shots backward and finish with a cannonball shot while in [[Freiturnier#Heavy Stance|Heavy Stance]]. | ||
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{{CX}} 347% Mag. Damage x2 <br> | {{CX}} 347% Mag. Damage x2 <br> | ||
{{CViX}} 55% Phy. Damage + 325% Mag. Damage | {{CViX}} 55% Phy. Damage + 325% Mag. Damage | ||
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=== Updates === | === Updates === |