Combination: Difference between revisions
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(→Updates: Added KR 11/23 update) |
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| 06/04/2020 || 07/01/2020 || colspan=2 align="left" | | | 06/04/2020 || 07/01/2020 || colspan=2 align="left" | | ||
*{{buff|Skill Combination Gauge gained upon successful hit, regardless of character in play.}} | *{{buff|Skill Combination Gauge gained upon successful hit, regardless of character in play.}} | ||
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| 11/23/2023 || - || align="left" | | |||
*{{buff|MP recovery for standby character increased from 6 MP to 20 MP per second.}} | |||
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*None. | |||
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<br> | <br> |