Sniping Ranger: Difference between revisions
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|[[File:Combo - Sniping Ranger 1.png|520px]] | |[[File:Combo - Sniping Ranger 1.png|520px]] | ||
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After doing the standard {{ | After doing the standard {{CDU}}{{CX}} combo, fire another volley of 3 arrows before landing and causing a shockwave. {{CUU}}{{CX}} will still cause a shockwave when not using the extension. | ||
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{{CUU}}<br> | {{CUU}}<br> | ||
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| [[File:Combo - Sniping Ranger 2.png|520px]] | | [[File:Combo - Sniping Ranger 2.png|520px]] | ||
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After doing the standard {{CDR}}{{CX}} combo, fire another arrow and go into {{CSM}} '''[[Siege Mode]]'''. | After doing the standard {{CDR}}{{CX}} combo, fire another arrow while in Super Armor and go into {{CSM}} '''[[Siege Mode]]'''. | ||
*Since the addition of [[Siege Mode]] replaced the final {{CX}}, the combo only requires 2 inputs, not 3. | *Since the addition of [[Siege Mode]] replaced the final {{CX}}, the combo only requires 2 inputs, not 3. | ||
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|[[File:Combo - Sniping Ranger XXXX.png|350px]] {{CX}}{{CX}}{{CX}}{{CX}}{{CSM}} | |[[File:Combo - Sniping Ranger XXXX.png|350px]] {{CX}}{{CX}}{{CX}}{{CX}}{{CSM}} | ||
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{{CX}}{{ | {{CX}}{{CIO|X}}{{CIO|X}}{{CIO|X}} combo is reworked to fire more stylishly and goes into {{CSM}} '''[[Siege Mode]]''' at the end. | ||
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{{CX}} 261% Mag. Damage<br>{{CX}} 295% Mag. Damage x2<br>{{CX}} 165% Mag. Damage x2<br>{{CX}} 380% Mag. Damage<br>{{CSM}} | {{CX}} 261% Mag. Damage<br>{{CX}} 295% Mag. Damage x2<br>{{CX}} 165% Mag. Damage x2<br>{{CX}} 380% Mag. Damage<br>{{CSM}} |