Saber - Extinction: Difference between revisions

From Elwiki
m (Reverted edit by Shironsaki (talk) to last revision by Gameboy224)
Tag: Rollback
No edit summary
Line 17: Line 17:


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|-
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
| [[Saber Knight]] || 15
| [[Saber Knight]] || 15
Line 28: Line 26:


== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|-
|-
Line 36: Line 36:
| {{PvP}} || 255%
| {{PvP}} || 255%
|}
|}
\\KR (05/22/2025)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|-
! Mode !! Slash (Physical) !! Max Hold Time !! Max Hits !! MP Usage !! Cooldown
|-
| {{PvE}} || 737% || rowspan=2 | 2 Seconds || rowspan=2 | 10 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
| {{PvP}} || 252%
|}
</tabber>
<br>
<br>


Line 43: Line 53:


== Total Damage ==
== Total Damage ==
{{Damage|true|Elesis
{{DamagePatch|
<nowiki>true|Elesis
|dmg=670
|dmg=670
|pvp_dmg=255
|pvp_dmg=255
|hits=10
|hits=10
|avg_hits=6
|avg_hits=6
</nowiki>
|dmg=737
|pvp_dmg=252
|date=05/22/2025
}}
}}
*Average assumes 6 hits of '''Slash'''.
*Average assumes 6 hits of '''Slash'''.
Line 67: Line 82:
**Aiming as far down as the skill lets you can allow it to deal more hits against tall enemies.
**Aiming as far down as the skill lets you can allow it to deal more hits against tall enemies.
**You will be in {{se||Super Armor}} while aiming, but releasing the skill will still provide you with invincibility frames.
**You will be in {{se||Super Armor}} while aiming, but releasing the skill will still provide you with invincibility frames.
*After firing the skill, if you were in midair, you can hold forward to move forward as '''Elesis''' performs the swinging animation, allowing you to keep momentum while running through a stage.
*After firing the skill, if you were in midair, you can hold forward to move forward as you perform the swinging animation, allowing you to keep momentum while running through a stage.
<br>
<br>


Line 119: Line 134:
| align="left" |  
| align="left" |  
*{{buff|'''Damage''' increased.}}
*{{buff|'''Damage''' increased.}}
|-
| 05/22/2025 || <!-- May 22 Patch --> || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|}
|}
<br>
<br>