Saber - Extinction: Difference between revisions
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Shironsaki (talk | contribs) m (Reverted edit by Shironsaki (talk) to last revision by Gameboy224) Tag: Rollback |
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | ||
|- | |- | ||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
| [[Saber Knight]] || 15 | | [[Saber Knight]] || 15 | ||
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== Skill Information == | == Skill Information == | ||
<tabber> | |||
\\NA= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | ||
|- | |- | ||
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| {{PvP}} || 255% | | {{PvP}} || 255% | ||
|} | |} | ||
\\KR (05/22/2025)= | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | |||
|- | |||
! Mode !! Slash (Physical) !! Max Hold Time !! Max Hits !! MP Usage !! Cooldown | |||
|- | |||
| {{PvE}} || 737% || rowspan=2 | 2 Seconds || rowspan=2 | 10 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds | |||
|- | |||
| {{PvP}} || 252% | |||
|} | |||
</tabber> | |||
<br> | <br> | ||
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== Total Damage == | == Total Damage == | ||
{{ | {{DamagePatch| | ||
<nowiki>true|Elesis | |||
|dmg=670 | |dmg=670 | ||
|pvp_dmg=255 | |pvp_dmg=255 | ||
|hits=10 | |hits=10 | ||
|avg_hits=6 | |avg_hits=6 | ||
</nowiki> | |||
|dmg=737 | |||
|pvp_dmg=252 | |||
|date=05/22/2025 | |||
}} | }} | ||
*Average assumes 6 hits of '''Slash'''. | *Average assumes 6 hits of '''Slash'''. | ||
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**Aiming as far down as the skill lets you can allow it to deal more hits against tall enemies. | **Aiming as far down as the skill lets you can allow it to deal more hits against tall enemies. | ||
**You will be in {{se||Super Armor}} while aiming, but releasing the skill will still provide you with invincibility frames. | **You will be in {{se||Super Armor}} while aiming, but releasing the skill will still provide you with invincibility frames. | ||
*After firing the skill, if you were in midair, you can hold forward to move forward as | *After firing the skill, if you were in midair, you can hold forward to move forward as you perform the swinging animation, allowing you to keep momentum while running through a stage. | ||
<br> | <br> | ||
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| align="left" | | | align="left" | | ||
*{{buff|'''Damage''' increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |||
| 05/22/2025 || <!-- May 22 Patch --> || align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
| align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|} | |} | ||
<br> | <br> |