Obliteration: Difference between revisions
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__NOTOC__{{Languages|Obliteration}} | __NOTOC__{{Languages|Obliteration}} | ||
{{#ev:youtube|tIymTRYrg_4|400|right}} | |||
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== Tips and Details == | == Tips and Details == | ||
*The NA tooltop mistakenly didn't remove the '''HP Recovery''' after the 4/23 update. | *The NA tooltop mistakenly didn't remove the '''HP Recovery''' after the 4/23 update. | ||
*In scenarios where enemies cant be killed to generate | *In scenarios where enemies cant be killed to generate Ruined souls, it would be best to activate [[Path of the Dead]] and use {{Color|#4E8E99|[Valasia Response] Skills|b=1}} to generate souls per skill use. | ||
*Since the passive will choose one skill on cooldown at random, it can allow you to clear rooms in succession with a skill such as [[Sprout]], provided it kills and the enemies spawn at least 4~5 Soul Traces, not counting other sources of cooldown reduction. | *Since the passive will choose one skill on cooldown at random, it can allow you to clear rooms in succession with a skill such as [[Sprout]], provided it kills and the enemies spawn at least 4~5 Soul Traces, not counting other sources of cooldown reduction. | ||
*In {{PvP}}, players are counted as normal enemies so the '''Dense Ruined Soul Trace''' will not spawn there. | *In {{PvP}}, players are counted as normal enemies so the '''Dense Ruined Soul Trace''' will not spawn there. | ||
<br> | <br> | ||
==Old Version== | |||
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! width="300px" | Video | |||
! Description | |||
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|{{#ev:youtube|trCraPWJaoc|300}} | |||
|Between its initial release and the 03/27/2025 KR Patch, Ruined Soul Trace and Dense Ruined Soul Trace were orbs that players will absorb when touched. Each orb can only be absorb by 1 player. | |||
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==Updates== | ==Updates== |