Artillery Strike: Difference between revisions
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | |||
|- | |||
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI_ASTRIKE.png]]<br> | |||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Set the Destroyer onto the ground and prepare an area around the map using a cursor to launch missiles bombarding that designated area. | |||
|} | |||
<br> | |||
== Prerequisites == | |||
{{PreStart}} | |||
{{PreRow|Class=Chung|Master=5|SP=80|Skill=N/A|Req=N/A}} | |||
{{PreEnd}} | |||
<br> | |||
== Skill Information == | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
|- | |||
| style="border-style: solid; border-width: 1px;" | '''Skill Lv''' | |||
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br> | |||
| style="border-style: solid; border-width: 1px;" | '''Max hit''' | |||
| style="border-style: solid; border-width: 1px;" | '''Cool Down''' | |||
| style="border-style: solid; border-width: 1px;" | '''Damage''' | |||
| style="border-style: solid; border-width: 1px;" | '''Duration''' | |||
|- | |||
| style="border-style: solid; border-width: 1px;" | 1 | |||
| style="border-style: solid; border-width: 1px;" rowspan="5" | 200 MP | |||
| style="border-style: solid; border-width: 1px;" rowspan="5" | | |||
<br> 5<br> <br> | |||
| style="border-style: solid; border-width: 1px;" rowspan="5" | | |||
<br>?? seconds<br> <br> | |||
| style="border-style: solid; border-width: 1px;" rowspan="1" | ???% magical damage per hit | |||
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??s | |||
|- | |||
| style="border-style: solid; border-width: 1px;" | 2 | |||
| rowspan="1" | ???% magical damage per hit | |||
| rowspan="1" | ??s | |||
|- | |||
| style="border-style: solid; border-width: 1px;" | 3 | |||
| rowspan="1" | ???% magical damage per hit | |||
| rowspan="1" | ??s | |||
|- | |||
| style="border-style: solid; border-width: 1px;" | 4 | |||
| rowspan="1" | ???% magical damage per hit | |||
| rowspan="1" | ??s | |||
|- | |||
| style="border-style: solid; border-width: 1px;" | 5 (M) | |||
| rowspan="1" | ???% magical damage per hit | |||
| rowspan="1" | ??s | |||
|} | |||
<br> | |||
== Additional Notes == | |||
*This is the very first skill in the Elsword to feature target shooting. | |||
*It is reccomended to use this skill in team matches during PVP, as you can be left vulnerable while preparing the missiles. | |||
<br> | |||
{{DCSkills}} | {{DCSkills}} | ||
[[Category:Chung_Skills]] |
Revision as of 00:07, 9 July 2011
[Special Active] Set the Destroyer onto the ground and prepare an area around the map using a cursor to launch missiles bombarding that designated area. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Chung | Lv5 | 80SP |
N/A | N/A |
Skill Information
Skill Lv | MP Usage |
Max hit | Cool Down | Damage | Duration |
1 | 200 MP |
|
|
???% magical damage per hit | ??s |
2 | ???% magical damage per hit | ??s | |||
3 | ???% magical damage per hit | ??s | |||
4 | ???% magical damage per hit | ??s | |||
5 (M) | ???% magical damage per hit | ??s |
Additional Notes
- This is the very first skill in the Elsword to feature target shooting.
- It is reccomended to use this skill in team matches during PVP, as you can be left vulnerable while preparing the missiles.