Siege Swift: Difference between revisions
From Elwiki
Shironsaki (talk | contribs) No edit summary |
Shironsaki (talk | contribs) |
||
Line 26: | Line 26: | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Skill Level''' | | style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Skill Level''' | ||
| style="border-style: solid; border-width: 1px; background-color:#90EE90" | ''' | | style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Time Activation<br>Reduced''' | ||
| style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''MP Cost<br>Reduced''' | |||
| style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Damage<br>Increased''' | |||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 1 | | style="border-style: solid; border-width: 1px;" | 1 | ||
| style="border-style: solid; border-width: 1px;" rowspan="1" | 10% | |||
| style="border-style: solid; border-width: 1px;" rowspan="1" | 10% | |||
| style="border-style: solid; border-width: 1px;" rowspan="1" | 10% | | style="border-style: solid; border-width: 1px;" rowspan="1" | 10% | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 2 | | style="border-style: solid; border-width: 1px;" | 2 | ||
| rowspan="1" | 20% | |||
| rowspan="1" | 20% | |||
| rowspan="1" | 20% | | rowspan="1" | 20% | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 3 | | style="border-style: solid; border-width: 1px;" | 3 | ||
| rowspan="1" | 30% | |||
| rowspan="1" | 30% | |||
| rowspan="1" | 30% | | rowspan="1" | 30% | ||
|} | |} |
Revision as of 11:10, 1 August 2012
File:Siege.PNG |
[Passive] Decreases the activation time and Mana cost while increasing the damage of Siege. |
Requirements
Rena |
Skill Information
Skill Level | Time Activation Reduced |
MP Cost Reduced |
Damage Increased |
1 | 10% | 10% | 10% |
2 | 20% | 20% | 20% |
3 | 30% | 30% | 30% |