Bloody Accel: Difference between revisions
From Elwiki
No edit summary |
|||
Line 1: | Line 1: | ||
= Description | == Description == | ||
Deals damage in a small radius around you, and then for the next few seconds, your damage increases (magical and physical), you drain a certain amount of hp from every hit and every hit causes monsters/players to [[Bleed]] (debuff).<br> | Deals damage in a small radius around you, and then for the next few seconds, your damage increases (magical and physical), you drain a certain amount of hp from every hit and every hit causes monsters/players to [[Bleed]] (debuff).<br> | ||
== Prerequisites == | == Prerequisites == | ||
{{PreStart}} {{PreRow|Class=Sword Taker|Master=5|SP=65|Skill=-|Req=-}} {{PreEnd}} | {{PreStart}} | ||
{{PreRow|Class=Sword Taker|Master=5|SP=65|Skill=-|Req=-}} | |||
{{PreEnd}} | |||
<br> | |||
== Skill Information == | == Skill Information == | ||
Line 11: | Line 17: | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
|- | |- | ||
! scope="col" style="border-style: solid; border-width: 1px" | Skill Level | ! scope="col" style="border-style: solid; border-width: 1px" | Skill Level | ||
! scope="col" style="border-style: solid; border-width: 1px" | MP Usage | ! scope="col" style="border-style: solid; border-width: 1px" | MP Usage | ||
! scope="col" style="border-style: solid; border-width: 1px" | Cool Down | ! scope="col" style="border-style: solid; border-width: 1px" | Cool Down | ||
! scope="col" style="border-style: solid; border-width: 1px" | | ! scope="col" style="border-style: solid; border-width: 1px" | | ||
Initial Damage | Initial Damage | ||
(Physical) | (Physical) | ||
! scope="col" style="border-style: solid; border-width: 1px" | Attack increased | ! scope="col" style="border-style: solid; border-width: 1px" | Attack increased | ||
! scope="col" style="border-style: solid; border-width: 1px" | HP Drained<br> | ! scope="col" style="border-style: solid; border-width: 1px" | HP Drained<br> | ||
! scope="col" style="border-style: solid; border-width: 1px" | Duration | ! scope="col" style="border-style: solid; border-width: 1px" | Duration | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px" | 1 | |style="border-style: solid; border-width: 1px" | 1 | ||
| rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 300 MP<br> <br> <br> <br> | | rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 300 MP<br> <br> <br> <br> | ||
| rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 30 Seconds<br> <br> <br> <br> | | rowspan="7" style="border-style: solid; border-width: 1px" | <br> <br> <br> 30 Seconds<br> <br> <br> <br> | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px" | 2 | |style="border-style: solid; border-width: 1px" | 2 | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px" | 3 | |style="border-style: solid; border-width: 1px" | 3 | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px" | 4 | |style="border-style: solid; border-width: 1px" | 4 | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px" | 5 | |style="border-style: solid; border-width: 1px" | 5 | ||
| style="border-style: solid; border-width: 1px" | 1966%<br> | |style="border-style: solid; border-width: 1px" | 1966%<br> | ||
| style="border-style: solid; border-width: 1px" | 20% | |style="border-style: solid; border-width: 1px" | 20% | ||
| style="border-style: solid; border-width: 1px" | | | style="border-style: solid; border-width: 1px" | | ||
5%, Bleed for 5s | 5%, Bleed for 5s | ||
| style="border-style: solid; border-width: 1px" | 30 seconds<br> | |style="border-style: solid; border-width: 1px" | 30 seconds<br> | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px" | 6 | |style="border-style: solid; border-width: 1px" | 6 | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px" | 7 | |style="border-style: solid; border-width: 1px" | 7 | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
| style="border-style: solid; border-width: 1px" | <br> | |style="border-style: solid; border-width: 1px" | <br> | ||
|} | |}<br> | ||
<br> | |||
{{STSkills}} | {{STSkills}} | ||
[[Category:Sword_Taker_Skills]] | [[Category:Sword_Taker_Skills]] |
Revision as of 10:58, 18 December 2010
Description
Deals damage in a small radius around you, and then for the next few seconds, your damage increases (magical and physical), you drain a certain amount of hp from every hit and every hit causes monsters/players to Bleed (debuff).
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Sword Taker | Lv5 | 65SP |
- | - |
Skill Information
Skill Level | MP Usage | Cool Down |
Initial Damage (Physical) |
Attack increased | HP Drained |
Duration |
---|---|---|---|---|---|---|
1 | 300 MP |
30 Seconds |
||||
2 | ||||||
3 | ||||||
4 | ||||||
5 | 1966% |
20% |
5%, Bleed for 5s |
30 seconds | ||
6 | ||||||
7 |