Elastic Bomb: Difference between revisions

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__NOTOC__
<div style="float: right;">{{#ev:youtube|TFYKX9kcXzc|300}}</div>
<div style="float: right;">{{#ev:youtube|TFYKX9kcXzc|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:ElasticBomb.png]]<br>  
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:ElasticBomb.png]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Chung tosses 2 disfrozens that will bounce around.
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Chung tosses 2 Disfrozens that will bounce around, damaging any targets upon impact.
|}
|}


 
<br>
== Requirements  ==
== Requirements  ==
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<br>
== Skill Information  ==
== Skill Information  ==
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;"
| style="border-style: solid; border-width: 1px; background-color:#99CCFF" | '''Skill Level'''
| '''Skill Level'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Damage  
| '''Damage'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Duration of Bomb 1
| '''Duration of Bomb 1'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Duration of Bomb 2
| '''Duration of Bomb 2'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | Cooldown
| '''MP Usage'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | MP Consumption
| '''Cooldown'''
|-
|- align="center"
| align="center" |1
| align="left" |1
| align="center" style="border-style: solid; border-width: 1px" | 140%
| 140%
| align="center" style="border-style: solid; border-width: 1px" | 3 seconds
| 3 seconds
| align="center" style="border-style: solid; border-width: 1px" | 2.4 seconds
| 2.4 seconds
| align="center" rowspan="7" style="border-style: solid; border-width: 1px" | 6 Seconds
| rowspan="7" | 6 Seconds
| align="center" rowspan="7" style="border-style: solid; border-width: 1px" | 30 MP
| rowspan="7" | 30 MP
|-
|- align="center"
| align="center" style="border-style: solid; border-width: 1px" | 2
| align="left" | 2
| align="center" style="border-style: solid; border-width: 1px" | 180%
| 180%
| align="center" style="border-style: solid; border-width: 1px" | 3.5 seconds
| 3.5 seconds
| align="center" style="border-style: solid; border-width: 1px" | 2.8 seconds
| 2.8 seconds
|-
|- align="center"
| align="center" style="border-style: solid; border-width: 1px" | 3
| align="left" | 3
| align="center" style="border-style: solid; border-width: 1px" | 220%
| 220%
| align="center" style="border-style: solid; border-width: 1px" | 4 seconds
| 4 seconds
| align="center" style="border-style: solid; border-width: 1px" | 3.2 seconds
| 3.2 seconds
|-
|- align="center"
| align="center" style="border-style: solid; border-width: 1px" | 4
| align="left" | 4
| align="center" style="border-style: solid; border-width: 1px" | 260%
| 260%
| align="center" style="border-style: solid; border-width: 1px" | 4.5 seconds
| 4.5 seconds
| align="center" style="border-style: solid; border-width: 1px" | 3.6 seconds
| 3.6 seconds
|-
|- align="center"
| align="center" |5(M)
| align="left" | 5 (M)
| align="center" style="border-style: solid; border-width: 1px" | 300%  
| 300%  
| align="center" style="border-style: solid; border-width: 1px" | 5 seconds
| 5 seconds
| align="center" style="border-style: solid; border-width: 1px" | 4 seconds
| 4 seconds
|-
|- align="center"
| align="center" |6
| align="left" | 6
| align="center" style="border-style: solid; border-width: 1px" | 340%  
| 340%  
| align="center" style="border-style: solid; border-width: 1px" | 5.5 seconds
| 5.5 seconds
| align="center" style="border-style: solid; border-width: 1px" | 4.4 seconds
| 4.4 seconds
|-
|- align="center"
| align="center" |7
| align="left" | 7
| align="center" style="border-style: solid; border-width: 1px" | 380%  
| 380%  
| align="center" style="border-style: solid; border-width: 1px" | 6 seconds
| 6 seconds
| align="center" style="border-style: solid; border-width: 1px" | 4.8 seconds
| 4.8 seconds
|}
|}


<br>
== [[Skill Note]] ==
== [[Skill Note]] ==
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*All grenades will explode after their duration is over.
*All grenades will explode after their duration is over.


<br>
== Tips and Details ==
== Tips and Details ==
*The bombs will only explode on impact or when the bomb's time is up.
*The bombs will only explode on impact or when the bomb's time is up.
*The bombs can bounce off walls and platforms.
*The bombs can bounce off walls and platforms.


<br>
{{ShgSkills}}
{{ShgSkills}}

Revision as of 16:31, 12 April 2013


[Active] Chung tosses 2 Disfrozens that will bounce around, damaging any targets upon impact.


Requirements

Class Master SP Requirement Skill Requirement
Shelling Guardian
Lv5
40 SP
Skill Quest


Skill Information

Skill Level Damage Duration of Bomb 1 Duration of Bomb 2 MP Usage Cooldown
1 140% 3 seconds 2.4 seconds 6 Seconds 30 MP
2 180% 3.5 seconds 2.8 seconds
3 220% 4 seconds 3.2 seconds
4 260% 4.5 seconds 3.6 seconds
5 (M) 300% 5 seconds 4 seconds
6 340% 5.5 seconds 4.4 seconds
7 380% 6 seconds 4.8 seconds


Skill Note

Name: 미완성 마구 - "Unfinished Pitch"(KR)

Description: 20% chance of tossing 4 grenades.

  • All grenades will explode after their duration is over.


Tips and Details

  • The bombs will only explode on impact or when the bomb's time is up.
  • The bombs can bounce off walls and platforms.


Template:ShgSkills