Wonder Wall: Difference between revisions
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| [[Image:WonderWall.png]]<br> | |||
| '''[Special Active]''' Chung calls forth his shoulder guards to push back enemies, creating a shield that will protect him from a certain amount of damage. | |||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
<tabber> | |||
NA= | |||
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| <center>40 SP</center> | | <center>40 SP</center> | ||
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KR= | |||
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|- style="background:#99CCFF" | |||
! Character !! Master !! Level Required !! SP Cost per Level !! Alternative | |||
|- | |||
| [[Tactical Trooper]] || Lv. 20 || 50 || 4 || [[Automatic Mortar]] | |||
|- | |||
| [[Iron Paladin]] || Lv. 20 || 50 || 4 || [[Iron Howling]] | |||
|} | |||
</tabber> | |||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
<tabber> | |||
NA= | |||
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{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;" | {{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;" | ||
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{{!}} 70 seconds | {{!}} 70 seconds | ||
{{!}}} | {{!}}} | ||
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IP(KR)= | |||
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! Skill Level !! Level Required !! Initial Summon<br>(Physical)!! Damage Absorb !! Damage<br> Absorption Limit !! Duration !! MP Usage !!Cooldown | |||
|- | |||
| align="left"| 1 || rowspan="2"| 50 || 415% || rowspan="20" | 70% || 8 Hits || 30 Seconds || rowspan="20" | 100 MP || rowspan="20"| 12 Seconds | |||
|- | |||
| align="left"| 2 || 434% || 8.6 Hits || 35 Seconds | |||
|- | |||
| align="left"| 3 || 53 || 452% || 9.2 Hits || 40 Seconds | |||
|- | |||
| align="left"| 4 || 57 || 471% || 9.8 Hits || 45 Seconds | |||
|- | |||
| align="left"| 5 || 61 || 490% || 10.4 Hits || 50 Seconds | |||
|} | |||
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Revision as of 15:42, 1 August 2013
[Special Active] Chung calls forth his shoulder guards to push back enemies, creating a shield that will protect him from a certain amount of damage. |
Requirements
- NA
Class | Master | SP Requirement |
Shelling Guardian |
|-| KR=
Character | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Tactical Trooper | Lv. 20 | 50 | 4 | Automatic Mortar |
Iron Paladin | Lv. 20 | 50 | 4 | Iron Howling |
Skill Information
- NA
Skill Level | Initial Summon(Physical) | Damage Absorb | Damage Absorption Limit | Duration | MP Usage | Cooldown |
1 | 365% | 70% | 560% | 40 seconds | 100MP | 5 Seconds |
2 | 438% | 700% | 45 seconds | |||
3 | 512% | 840% | 50 seconds | |||
4 | 585% | 980% | 55 seconds | |||
5 (M) | 694% | 1120% | 60 seconds | |||
6 | 804% | 1260% | 65 seconds | |||
7 | 960% | 1400% | 70 seconds |
|-| IP(KR)=
Skill Level | Level Required | Initial Summon (Physical) |
Damage Absorb | Damage Absorption Limit |
Duration | MP Usage | Cooldown |
---|---|---|---|---|---|---|---|
1 | 50 | 415% | 70% | 8 Hits | 30 Seconds | 100 MP | 12 Seconds |
2 | 434% | 8.6 Hits | 35 Seconds | ||||
3 | 53 | 452% | 9.2 Hits | 40 Seconds | |||
4 | 57 | 471% | 9.8 Hits | 45 Seconds | |||
5 | 61 | 490% | 10.4 Hits | 50 Seconds |
Skill Note
Name: Guardian Mentality (수호하는 마음가짐)
Description: 50 %(100% in NA) chance to give team members a wonder wall, but with only 1/3 of the effects (1/3 of damage absorb & halves duration in NA).
(Shield power=35%, Duration=20 Seconds)
- To activate the "100%" chance you must stand idle until the animation is done.
Tips & Details
- This Shield power effects can also increase the amount of HP gained while in the Illipa's Touch aura .
- Wonder Wall can be casted on Code Nemesis's Atomic Shield, drastically increasing its defensive abilities.
Platform bug
When you activate Wonder Wall and fall of a platform before the radius blast, there will be a short delay before the blast radius is activated. To increase the delay, simply dash jump till you get to your target.
- |-| NA
Template:TTSkills
|-|
KR=
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