Hunter's Ability: Difference between revisions
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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Huntersability.png]]<br /> | | style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Huntersability.png]]<br /> | ||
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Passive]''' When Rena attacks with Erendil, the [[Knockdown|Knockdown Rate]] is reduced. The damage and elevation | | style="border-style: solid; border-width: 0px;" colspan="2" | '''[Passive]''' When Rena attacks with Erendil, the [[Knockdown|Knockdown Rate]] is reduced. The damage and elevation of traps is also increased. | ||
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== Skill Information == | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{VersionTabs | ||
|NA= | |||
! | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
! align="center" | {{!}}- | ||
! align="center" | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Skill Level'''</center> | ||
! align="center" | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Damage Increase | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Elevation Increase | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Knockdown Decrease | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} -4% | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} -8% | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} -12% | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} -16% | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M) | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} -20% | |||
{{!}}} | |||
|KR= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Skill Level'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Damage Increase | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Elevation Increase | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Knockdown Decrease | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} -6% | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} -12% | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} -18% | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} -24% | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M) | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 10% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 10% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} -30% | |||
{{!}}} | |||
}} | |||
{{TRSkills}} | {{TRSkills}} |