Awakening Mode: Difference between revisions
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{{Languages|Awakening Mode}}[[ | {{Languages|Awakening Mode}}[[File:Awaken1.png|right|thumb|Awakening Beads are shown under your portrait while your Awakening Gauge is next to it]] | ||
== Basic Information == | |||
Awakening Mode is a special ability that is available to all characters. While in Awakening Mode, attack power is boosted by 20% for a limited period of time, or by 30% if the character has achieved [[Transcendence]]. Certain [[skills]] also obtain unique characteristics while awakened. | |||
Awakening | === How to Use === | ||
To activate Awakening, you must have at least one Awakening Bead, which is generated when the Awakening Charge gauge is filled. Both of these can be view next to your character portrait. The charge gauge increases each time you hit an opponent, or when you are hit. A maximum of 3 Awakening Beads are available for most characters. The rate at which your Awakening gauge fill up can be increased by raising your ''Awakening Charge Speed'' stat. | |||
[[File:Awakening Potion.png|right|thumb|An Awakening Potion]] | |||
Once you have one or more Beads, press the left '''CTRL''' key to activate Awakening. The duration of Awakening is equal to 30 seconds per bead consumed. Duration can be further increased by raising your ''Awakening Time'' stat or through certain passive skills. Awakening can not be activated again until the duration is over. Awakening Mode can also be activated through the use of certain [[consumable]] items, or picking up an [[Power-ups|Awakening Potion]]. Achieving [[Fever]] mode in dungeons will fully replenish your awakening beads (DP for [[Add]]). | |||
== Unique Effects == | |||
On top of the regular awakening effects, some characters can receive special abilities if they awaken with 3 Beads, such as [[Raven]]'s [[Anger of Raven|Nasod Core]], [[Chung]]'s [[Freiturnier#Berserk Mode|Berserk Mode]], [[Ara]]'s [[Power of Eun#Power_of_Eun|Celestial Fox Mode]], and [[Eve]]'s [[Core Release|Core Release]]. | |||
=== [[Add]] === | |||
== [[Add]] == | |||
''Main Article: [[Dynamo Point System]]''<br> | ''Main Article: [[Dynamo Point System]]''<br> | ||
Unlike other characters' awakening, Add's awakening is called Dynamo Configuration Mode (DC) and when Add has at least 100 DP, he is able to awaken like any other character. Like awakening, Add will gain a damage boost when in DC Mode. He will also be able to reduce DP usage for skills that requie DP and each hit by him will while in DC Mode will decrease the DP gauge. After advancing to his first job he will be able to execute Nasod Armor combo extensions depending on the job advancement. | Unlike other characters' awakening, Add's awakening is called Dynamo Configuration Mode (DC) and when Add has at least 100 DP, he is able to awaken like any other character. Like awakening, Add will gain a damage boost when in DC Mode. He will also be able to reduce DP usage for skills that requie DP and each hit by him will while in DC Mode will decrease the DP gauge. After advancing to his first job he will be able to execute Nasod Armor combo extensions depending on the job advancement. | ||
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== [[Ain]] == | === [[Ain]] === | ||
:''Main Article: [[Power System#Spiritualism]]''<br> | :''Main Article: [[Power System#Spiritualism]]''<br> | ||
Unlike other characters, Ain possesses notable differences in how his Awakening Mode functions. Ain can only hold one Awakening Bead at a time and receive only 5% increase in damage in Awakening Mode. However, he can reawaken while Awakening Mode is active to raise his Awakening stage to obtain additional benefits. | Unlike other characters, Ain possesses notable differences in how his Awakening Mode functions. Ain can only hold one Awakening Bead at a time and receive only 5% increase in damage in Awakening Mode. However, he can reawaken while Awakening Mode is active to raise his Awakening stage to obtain additional benefits. | ||
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== Customization == | |||
:''Main Article: [[Character_Customization_System/Awakening]]''<br> | |||
Your Awakening Mode animation and effects can be customized through the use of custom awakening animations. While the item used to unlock these customizations grant additional skill bonuses, they do not have any direct effect on your awakening mode, and are purely visual. | |||
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== Gallery == | == Gallery == | ||
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== Tips and Details == | == Tips and Details == | ||
*Without any stats invested to the Awakening Charge Speed stat, one Awakening Bead can be charged by performing 100 hits or being attacked with 50 hits. | *Without any stats invested to the Awakening Charge Speed stat, one Awakening Bead can be charged by performing 100 hits or being attacked with 50 hits. | ||
* | *Most characters have a delay when awakening that freezes the screen (around 0.7 secs.), which can be used to gain an advantage in combat. | ||
**When awakening on a [[Mount System|Mount]], there is no delay whatsoever, making it instantaneous. | |||
*Previously, awakening just before transitioning into another area in a dungeon, would result in your beads being consumed, and awakening not activating. This was later fixed, as your awakening will activate accordingly once the next area finishes loading. | |||
**Awakening can still be interrupted on rare occasions, either by being attacked, or scripted events. | |||
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{{Guides}} | {{Guides}} |