Shockwave - Cutter: Difference between revisions
From Elwiki
(→Tips and Details: Can't have an "assuming all hits connect" when we dont know the full hitcount.) |
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== Tips and Details == | == Tips and Details == | ||
* | *Because of its very long forward range, the skill is best used on wider targets. | ||
*The shockwave lifts enemies up slightly and carries them with it, assuming they are not in Super Armor. | |||
** | **Because the shockwave slows down a little near the end of its range, it can actually deal more hits on enemies near its tail end. You should always back up a bit before casting the skill to maximize hits. | ||
** | *The hitcount of the shockwave varies a lot based on enemy size, your distance from them, and if they can be lifted by the skill. | ||
**Small enemies lifted by the skill will take an average of 16 hits, though with very specific spacing it can reach up to 21 hits. The damage dealt will be between 3,248% and 4,263% Physical Damage. | |||
**Medium-sized enemies with Super Armor will take an average of 15 hits. Hitting them from further away it can reach up to 17 hits. The damage dealt will be between 3,045% and 3,451% Physical Damage. | |||
**Large enemies that can take all hits of the skill include [[3-X|Bone Dragon]] and [[11-4|Debrian Nasod Carrier]], though the exact hit count is not currently known. | |||
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