Pyro Knight: Difference between revisions
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| [[File:PKcombo1.png]] | | [[File:PKcombo1.png]] | ||
| '''Blazing | | '''Blazing Palm''' | ||
Elesis spin slashes two times after dashing, followed by a push with flames on her palm. | |||
*''Unlike [[Magic Knight|Magic Knight's]] Dash ZZZ combo, the third hit does not knock down.'' | *''Unlike [[Magic Knight|Magic Knight's]] Dash ZZZ combo, the third hit does not knock down.'' | ||
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| [[File:PKcombo2.png]] | | [[File:PKcombo2.png]] | ||
| ''' | | '''Flame Bolt''' | ||
Elesis | Elesis spins slashes once after dashing and slides toward the opposite direction and shoots out flames. | ||
*''Unlike [[Magic Knight|Magic Knight's]] Dash ZZX combo, the fire has shorter range and is not a projectile.'' | *''Unlike [[Magic Knight|Magic Knight's]] Dash ZZX combo, the fire has shorter range and is not a projectile.'' | ||
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| [[File:PKcombo3.png]] | | [[File:PKcombo3.png]] | ||
| '''Triple | | '''Triple Hellflame''' | ||
After dashing into the air, Elesis does a uppercut, followed by up to three fire-shots. Each shot is able to pierce once, and upon contact, it will explode, doing splash to targets nearby. | After dashing into the air, Elesis does a uppercut, followed by up to three fire-shots. Each shot is able to pierce once, and upon contact, it will explode, doing splash to targets nearby. Each fire-shot travels slower than a normal fireball. | ||
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{{CDR}}{{CU}} <br> | {{CDR}}{{CU}} <br> |