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| {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" |
| |- | | |- |
| | style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:SacCounter.png]]<br />
| | | [[Image:SacCounter.png]] |
| | style="border-style: solid; border-width: 0px;" colspan="2" | '''[Passive]''' Elsword strengthens his [[Counterattack]] skill by defending with both of his swords.
| | | '''[Passive]''' Elsword strengthens his [[Counterattack]] skill by defending with both of his swords. |
| |} | | |} |
| | <br> |
|
| |
|
| | | == Requirements == |
| == Requirements == | | <tabber> |
| | NA= |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" |
| |- | | |- |
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| | <center>[[Counterattack Mastery]]</center> | | | <center>[[Counterattack Mastery]]</center> |
| |} | | |} |
| | |-| |
| | KR= |
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| | |- style="background: #FCBCBC" |
| | ! Class !! Master !! Level Required !! SP Used Per Level !! Alternative |
| | |- |
| | | [[Infinity Sword]] || Lv. 20 || 50 || 4 || [[Lighting Step]] |
| | |} |
| | </tabber> |
| <br> | | <br> |
|
| |
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| |-| | | |-| |
| KR= | | KR= |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" |
| {{!}}-
| | |- style="background: #FCBCBC" |
| ! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " {{!}} '''Skill Level'''
| | ! Skill Level !! Level Required !! Unsuccessful !! Successful !! MP Usage !! Added Cooldown |
| {{!}} align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " {{!}} '''Level Required'''
| | |- |
| {{!}} align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " {{!}} '''Unsuccessful'''
| | | align="left" | 1 || rowspan="2" | 50 || 175% || 263% || rowspan="8" | 10 MP || rowspan="8" | 5 Seconds |
| {{!}} align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " {{!}} '''Successful'''
| | |- |
| {{!}} align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " {{!}} '''MP Usage'''
| | | align="left" | 2 || 183% || 275% |
| {{!}} align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" " {{!}} '''Added Cooldown'''
| | |- |
| {{!}}-
| | | align="left" | 3 || 53 || 191% || 287% |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 1
| | |- |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="2" {{!}} 50
| | | align="left" | 4 || 57 || 199% || 299% |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 175%
| | |- |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 263%
| | | align="left" | 5 || 61 || 207% || 310% |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 10 MP
| | |- |
| {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 5 Seconds
| | | align="left" | 6 || 65 || 214% || 322% |
| {{!}}-
| | |- |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 2
| | | align="left" | 7 || 69 || 222% || 334% |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 183%
| | |- |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 275%
| | | align="left" | 8 || 73 || || |
| {{!}}-
| | |} |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 3
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 53
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 191%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 287%
| |
| {{!}}-
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 4
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 57
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 199%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 299%
| |
| {{!}}-
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 5
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 61
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 207%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 310%
| |
| {{!}}-
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 6
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 65
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 214%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 322%
| |
| {{!}}-
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 7
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 69
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 222%
| |
| {{!}} align="center" style="border-style: solid; border-width: 1px" {{!}} 334%
| |
| {{!}}}
| |
| </tabber> | | </tabber> |
| <br> | | <br> |
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| == Tips and Details == | | == Tips and Details == |
| *Even when [[Counterattack]] does not makes a successful block, Elsword will still swing his swords. | | *Even when [[Counterattack]] does not makes a successful block, Elsword will still swing his swords. |
| | <br> |
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| |
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| <br>
| |
| == Updates == | | == Updates == |
| *7/4/2013 KR | | *7/4/2013 KR |
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| **SP required for the skill increased and SP required for leveling decreased. | | **SP required for the skill increased and SP required for leveling decreased. |
| **Changed so it doesn’t launch but gives hit stun. | | **Changed so it doesn’t launch but gives hit stun. |
| | <br> |
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| |
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| <br>
| |
| <tabber> | | <tabber> |
| NA= | | NA= |