Triple Geyser: Difference between revisions
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! Mode !! Fire Pillar (Magical) !! Max Hits !! MP Usage !! Cooldown | ! rowspan="2" | Mode !! rowspan="2" | Fire Pillar (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
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| | ! {{tt|Per Pillar|Cannot overlap. See tips and details}} !! Pillar Count | ||
|- | |- | ||
| '''{{PvE}}''' || 603% || rowspan="2" | | | colspan="6" | '''Normal''' | ||
|- | |||
| '''{{PvE}}''' || 603% || rowspan="2" | 12 || rowspan="2" | 3 || rowspan="2" | 300 MP || rowspan="2" | 20 Seconds | |||
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| '''{{PvP}}''' || 218% | | '''{{PvP}}''' || 218% | ||
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| colspan=" | | colspan="6" | '''[Enhanced]''' | ||
|- | |- | ||
| '''{{PvE}}''' || 723% || rowspan="2" | | | '''{{PvE}}''' || 723% || rowspan="2" | 12 || rowspan="2" | 3 || rowspan="2" | 300 MP || rowspan="2" | 20 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 261% | | '''{{PvP}}''' || 261% | ||
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===[[Knight Emperor]]=== | ===[[Knight Emperor]]=== | ||
{{SkillTable | {{SkillTable | ||
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== Tips and Details == | == Tips and Details == | ||
* | *While each pillar deals 12 hits, their damage cannot overlap. As such, enemies will only be hit by 4 hits from each additional pillar they are in contact with as the preceding pillars dissipate, up to a maximum of 20 hits. Most enemies can easily be hit by at least two of them. | ||
*This skill launches enemies fairly high. Because of this, some of the hits may miss if they do not possess Super Armor. | *This skill launches enemies fairly high. Because of this, some of the hits may miss if they do not possess Super Armor. | ||
<br> | <br> |