Saw Blade: Difference between revisions

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| [[Image:CRPassive2.png]]
| [[Image:CRPassive2.png]]
| {{SkillType|P}} Improves Chain Revolver/Blade and deals even more damage to [[Status Effects/Bleed|bleeding enemies]].<br>When using [Chain Blade] skill, there is a chance to reduce cooldown time for all skills (Wedding/Hyper Active excluded).<br>When using Chain Revolver/Blade skill, when an enemy with a [[Status Effects/Bleed|[Bleed]]] state is attacked, apply an additional [[Status Effects/Weaken Wound|[Weaken Wound]]] debuff.
| {{SkillType|P}} Improves Chain Revolver/Blade and deals even more damage to {{se||Bleed|bleeding enemies}}.<br>When using [{{Color|#9370DB|Chain Blade|b=1}}] skill, there is a chance to reduce cooldown time for all skills (Bond/Hyper Active skill excluded).<br>When using {{Color|#9370DB|Chain Revolver/Blade|b=1}} skill, when an enemy with a {{se||Bleed}} state is attacked, apply an additional {{se|276|Weaken Wound||ed}} debuff.
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| <font color="FFCC00">'''Weaken Wound'''</font>
| {{color|#FFCC00|{{se|276|Weaken Wound||ed}}|b=1}}
*Decreases all Defense and MP recovery for 5 seconds.
*Decreases all Defense and MP recovery for 5 seconds.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | All Skill Total Cooldown Decrease<br>(When using Chain Blade Skill) !! colspan=2 | {{se|276|Weaken Wound||ed}}<br>(When Using Chain Revolver/Blade Skill on Enemies inflicted with [Bleed])
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | All Skill Total Cooldown Decrease<br>(When using Chain Blade Skill) !! colspan=2 | {{se|276|Weaken Wound||ed}}<br>(When Using Chain Revolver/Blade Skill on Enemies inflicted with {{se||Bleed}})
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! All Defense Reduction !! MP Gain Reduction
! All Defense Reduction !! MP Gain Reduction
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<br>
==Related Skills==
{{SkillTable
|Bloodia5.png; Chain Snatch;
Bloodia8.png; Gun Dance;
CRActive2.png; Bloody Carnival;
CRActive3.png; Bloody Spike;
CRActive5.png; Bloody Chain;
CRActive6.png; Kill Point;
BloodyRoad.png; Bloody Road;
CrRTrans1.png; Chain Viper;
CrRTrans3.png; Dancing Rush;
CrRTrans6.png; Punishment;
Bloodia8.png; Gun Dance/Mod;
CRActive2.png; Bloody Carnival/Mod;
CRActive3.png; Bloody Spike/Mod;
}}<br>


== Tips and Details ==
== Tips and Details ==
*Cooldown Reduction effect is based on the original cooldown of the skills. It's not affected by "Haste", "Heavy", "Reversed", "Powerful", and "Ruthless" traits.
*The Cooldown Reduction effect is based on the original cooldown of the skills, before any [[Skill Traits]] are applied.
*Cooldown Reduction effect occurs quickly after skill cast, allowing '''Chain Blade''' skills to lower their own cooldown when cast.
*The Cooldown Reduction effect occurs quickly after skill cast, allowing '''Chain Blade''' skills to lower their own cooldown when cast.
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{{SkillNav - Crimson Rose}}
{{SkillNav - Crimson Rose}}
[[Category:Passive Skills]]