Obliteration: Difference between revisions
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Shironsaki (talk | contribs) (removing fields dont last as long as orbs) |
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*In scenarios where enemies cant be killed to generate Ruined souls, it would be best to activate [[Path of the Dead]] and use {{Color|#4E8E99|[Valasia Response] Skills|b=1}} to generate souls per skill use. | *In scenarios where enemies cant be killed to generate Ruined souls, it would be best to activate [[Path of the Dead]] and use {{Color|#4E8E99|[Valasia Response] Skills|b=1}} to generate souls per skill use. | ||
*Although the visual of the souls field fades out after creation, the fields will linger for about 1~2 seconds. Players who enter the field for the first time will receive the effects. | *Although the visual of the souls field fades out after creation, the fields will linger for about 1~2 seconds. Players who enter the field for the first time will receive the effects. | ||
*In {{PvP}}, players are counted as normal enemies so the '''Dense Ruined Soul Trace''' will not spawn there. | *In {{PvP}}, players are counted as normal enemies so the '''Dense Ruined Soul Trace''' will not spawn there. | ||
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