Energy Discharge: Difference between revisions

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(fix and i remembered that fever won't extend the duration back then)
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! Class            !! Master !! Level Required !! SP Cost per Level !! Alternative            !! Skill Requirement
! Class            !! Master !! Level Required !! SP Cost per Level !! Alternative            !! Skill Requirement
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| [[Void Princess]] || Lv. 20 || 60            || 5                || [[Magic Amplification]] || [http://elwiki.net/w/Skill_Quest/After_Skill_Reorganization#Level_60_Layer_Skill_.28Level_Requirement:_60.29'''Level 60 Layer Skill Quest''']     
| [[Void Princess]] || Lv. 20 || 60            || 5                || [[Magic Amplification]] || [[Skill_Quest#Level_60_Layer_Skill_.28Level_Requirement:_60.29|'''Level 60 Layer Skill Quest''']]     
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== Tips and Details ==
== Tips and Details ==
*Max MP and MP recovered is dependent on the no. of awakening beads and level.
*Max MP and MP recovered is dependent on the number of awakening beads and skill level.
**The maximum MP increase ends when awakening does.
**The maximum MP increase ends when awakening does.
* Awakening charge helps utilize this passive to the fullest.
* Awakening charge helps utilize this passive to the fullest.
*After skill revamp, when this active, Fever will extend the duration of max MP.
*After the Skill Tree Revamp, Fever can extend the duration of this passive when it's active.
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Revision as of 11:43, 6 March 2014

File:SI Limmanamanage.png [Passive] When awakening mode is activated, there will be a probability for an increase to maximum MP and MP recovered by the same amount.


Requirements

  • NA
Class Master Level Required SP Cost per Level Alternative Skill Requirement
Void Princess Lv. 20 60 5 Magic Intensification Level 60 Layer Skill Quest

|-| KR=

Class Master Level Required SP Cost per Level Alternative Skill Requirement
Void Princess Lv. 20 60 5 Magic Amplification Level 60 Layer Skill Quest


Skill Information

Skill Level Level Required Chance per Bead Max MP and
MP Recovery
1st Bead 2nd Bead 3rd Bead
1 60 33% 66% 99% 60 MP
2 80 MP
3 63 100 MP
4 67 120 MP
5 71 140 MP


Tips and Details

  • Max MP and MP recovered is dependent on the number of awakening beads and skill level.
    • The maximum MP increase ends when awakening does.
  • Awakening charge helps utilize this passive to the fullest.
  • After the Skill Tree Revamp, Fever can extend the duration of this passive when it's active.


Trivia

  • In NA, this passive has been renamed to Energy Discharge.