Dragon Stance 2: Pulling Thrust: Difference between revisions

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m (Protected "Pulling Pierce" ([Move=Allow only administrators] (indefinite)))
(Ara balance, Updates section added.)
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| [[File:PullingPerice2.png ]]
| [[File:PullingPerice2.png ]]
| '''[Special Active]''' Ara forcefully thrust her spear forward and pulls targets back, knocking them down.<br>
| '''[Special Active]''' Ara forcefully thrusts her spear forward and pulls targets back, knocking them down.<br>
This skills gives back 1 spirit energy. When cancelled (Removes pull) this ability gives back an extra 2 spirit energy.
This skill gives 1 spirit energy. When cancelled (removes pull), an extra 2 spirit energy is given.
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|}
<br>
<br>
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== Skill Information ==
== Skill Information ==
<tabber>
NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FA9B0A;"
|- style="background:#FA9B0A;"
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| align="left" | 30 || 1712% || 570%
| align="left" | 30 || 1712% || 570%
|}
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FA9B0A;"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! colspan="2" | Spirit Energy !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:#FA9B0A;"
! Forward Stab !! Pull !! Use !! Cancel
|-
| align="left" | 1 || rowspan="3" | 5 || - || - || rowspan="30" | +1 || rowspan="30" | +2 || rowspan="30" | 150 MP || rowspan="30" | 8 Seconds
|-
| align="left" | 2 || - || -
|-
| align="left" | 3 || - || -
|-
| align="left" | 4 || 6 || - || -
|-
| align="left" | 5 || 8 || - || -
|-
| align="left" | 6 || 10 || - || -
|-
| align="left" | 7 || 12 || - || -
|-
| align="left" | 8 || 14 || - || -
|-
| align="left" | 9 || 16 || - || -
|-
| align="left" | 10 || 18 || - || -
|-
| align="left" | 11 || 20 || - || -
|-
| align="left" | 12 || 22 || - || -
|-
| align="left" | 13 || 24 || - || -
|-
| align="left" | 14 || 26 || - || -
|-
| align="left" | 15 || 28 || - || -
|-
| align="left" | 16 || 30 || - || -
|-
| align="left" | 17 || 32 || - || -
|-
| align="left" | 18 || 34 || - || -
|-
| align="left" | 19 || 36 || - || -
|-
| align="left" | 20 (M) || 38 || - || -
|-
| align="left" | 21 || rowspan=10 | -* || - || -
|-
| align="left" | 22 || - || -
|-
| align="left" | 23 || - || -
|-
| align="left" | 24 || - || -
|-
| align="left" | 25 || - || -
|-
| align="left" | 26 || - || -
|-
| align="left" | 27 || - || -
|-
| align="left" | 28 || - || -
|-
| align="left" | 29 || - || -
|-
| align="left" | 30 || - || -
|}
</tabber>
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles.
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles.
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<br>
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! PvP Damage Modifier !! MP per hit !! Invincibility Interval
! PvP Damage Modifier !! MP per hit !! Invincibility Interval
|-
|-
| 0.6 || ?? || ?? Seconds
| 0.6 || - || - Seconds
|}
|}
<br>
<br>


== [[Skill Note]] ==
== [[Skill Notes|Skill Note]] ==
<div style="float: right;">{{#ev:youtube|pBW1PEuKdCI|300}}</div>
<div style="float: right;">{{#ev:youtube|pBW1PEuKdCI|300}}</div>
'''Name:''' Holy Strike (초천공술)
'''Name:''' Holy Strike (초천공술)


'''Description:''' The piercing attack's critical hit rate is increased by 25% and will ignores all of target's defense. (Cannot bypass Defense when target's under a buff with [[Seal of Protection]] and [[2-x|Nasod Inspector]] when Physical Defense Mode activated)
'''Description:''' The piercing attack's critical hit rate is increased by 25% and it ignores guard.
*"Guard" is typically specified as a defensive stance. E.g., knocked down foes or [[5-x|Joaquin's]] shield.
*[[2-x|Nasod Inspector]]'s shields are defense buffs. This isn't guard, so it cannot be ignored.
**[[Seal of Protection|Tolerance Aura]] is not a defense buff, but it isn't guard either.
<br><br><br><br><br><br><br><br><br><br><br>
<br><br><br><br><br><br><br><br><br><br><br>


== Tips and Details ==
== Tips and Details ==
*This skill is 2nd part of [[Explosive Breaking|Secret Dragon Art: Explosive Breaking]].
*This skill is 2nd part of [[Explosive Breaking|Secret Dragon Art: Explosive Breaking]].
**Upon advancing to a [[Little Hsien]], pressing this skill again after the first stab will automatically link to [[Double Collision]], even if [[Double Collision]] is not in your skill slots.
**Upon advancing to a [[Little Hsien]], pressing this skill again after the first stab will automatically link to [[Double Collision|Eight Trigram Palm]] even if it is not in your skill slots.
*The first hit of this skill resets launch counter.
*The first hit of this skill resets the launch counter.
<br>
<br>


== Trivia ==
== Trivia ==
*In NA, this move has been renamed to '''Dragon Stance 2: Pulling Thrust'''.
*In NA, this skill has been renamed to '''Dragon Stance 2: Pulling Thrust'''.
*Literal translation of Skill name
*Literal translation of skill name:
**빨래 널기 : "Laundry Hanger"
**빨래 널기 : Laundry Hanger
*This skill is currently bugged; on some occasions the pulling effect of the skill will not end normally. Enemies trapped in this effect will be pulled towards Ara for a few seconds.
*This skill is currently glitched; on some occasions the pulling effect of the skill will not end normally. Foes trapped in this effect will be pulled toward Ara for a few seconds.
**This bug however can useful to canceling some move (Including wake-up knockdown animation) that have super armor frames if mob is near a wall.
**This glitch, however, can useful for canceling some moves (including wake-up knockdown animations) that have super armor frames if the foe is near a wall.
<br>
 
== Updates ==
*07/10/2014 KR
**Damage increased.
<br>
<br>



Revision as of 23:37, 25 July 2014

[Special Active] Ara forcefully thrusts her spear forward and pulls targets back, knocking them down.

This skill gives 1 spirit energy. When cancelled (removes pull), an extra 2 spirit energy is given.


Requirements

Class Master Level Required SP Cost Per Level Alternative
Little Xia Lv. 20 5 2 Wind Wedge


Skill Information

  • NA
Skill Level Level Required Damage (Physical) Spirit Energy MP Usage Cooldown
Forward Stab Pull Use Cancel
1 5 1036% 345% +1 +2 150 MP 8 Seconds
2 1059% 353%
3 1083% 361%
4 6 1106% 368%
5 8 1129% 376%
6 10 1153% 384%
7 12 1176% 392%
8 14 1199% 399%
9 16 1222% 407%
10 18 1246% 415%
11 20 1269% 423%
12 22 1292% 430%
13 24 1316% 438%
14 26 1339% 446%
15 28 1362% 454%
16 30 1386% 461%
17 32 1409% 469%
18 34 1432% 477%
19 36 1456% 485%
20 (M) 38 1479% 492%
21 -* 1502% 500%
22 1526% 508%
23 1549% 516%
24 1572% 524%
25 1595% 531%
26 1619% 539%
27 1642% 547%
28 1665% 555%
29 1689% 562%
30 1712% 570%

|-| KR=

Skill Level Level Required Damage (Physical) Spirit Energy MP Usage Cooldown
Forward Stab Pull Use Cancel
1 5 - - +1 +2 150 MP 8 Seconds
2 - -
3 - -
4 6 - -
5 8 - -
6 10 - -
7 12 - -
8 14 - -
9 16 - -
10 18 - -
11 20 - -
12 22 - -
13 24 - -
14 26 - -
15 28 - -
16 30 - -
17 32 - -
18 34 - -
19 36 - -
20 (M) 38 - -
21 -* - -
22 - -
23 - -
24 - -
25 - -
26 - -
27 - -
28 - -
29 - -
30 - -

*Please note that you can only achieve these levels through equipments, accessories and titles.

Other Information

PvP Damage Modifier MP per hit Invincibility Interval
0.6 - - Seconds


Skill Note

Name: Holy Strike (초천공술)

Description: The piercing attack's critical hit rate is increased by 25% and it ignores guard.

  • "Guard" is typically specified as a defensive stance. E.g., knocked down foes or Joaquin's shield.
  • Nasod Inspector's shields are defense buffs. This isn't guard, so it cannot be ignored.












Tips and Details


Trivia

  • In NA, this skill has been renamed to Dragon Stance 2: Pulling Thrust.
  • Literal translation of skill name:
    • 빨래 널기 : Laundry Hanger
  • This skill is currently glitched; on some occasions the pulling effect of the skill will not end normally. Foes trapped in this effect will be pulled toward Ara for a few seconds.
    • This glitch, however, can useful for canceling some moves (including wake-up knockdown animations) that have super armor frames if the foe is near a wall.


Updates

  • 07/10/2014 KR
    • Damage increased.