Guardian Strike: Difference between revisions
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== [[Skill Notes|Skill Note]] == | == [[Skill Notes|Skill Note]] == | ||
'''Name:''' | '''Name:''' Sacred Explosion / (신성한 폭발) | ||
'''Description:''' Range is increased by 30%. | '''Description:''' Range is increased by 30%. | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*[[Awakening Mode|Awakening]] values do not include the 20% damage bonus. | *[[Awakening Mode|Awakening]] values do not include the 20% damage bonus. | ||
**This basically means that Guardian Strike is currently on par with | **This basically means that Guardian Strike is currently on par with Nuclear during Awakening, damage-wise, and greatly outranges it (You can hit off-screen targets with it). | ||
*This skill is best used on foes at the same elevation as Raven. | *This skill is best used on foes at the same elevation as Raven. | ||
**It is also easier to get every hit if used on foe with super armor or one pressed against a wall. | **It is also easier to get every hit if used on foe with super armor or one pressed against a wall. | ||
**Using the skill on an foe above or below you may knock them back too much and decrease the amount of hits. | **Using the skill on an foe above or below you may knock them back too much and decrease the amount of hits. | ||
*In | *In Awakening mode, there is a two-second fatigue state after the blast ends, leaving Raven vulnerable. | ||
<br> | <br> | ||
Revision as of 20:20, 17 October 2014
- English
- Deutsch
- Bahasa Indonesia
- polski
- 中文(简体)
[Special Active] Raven infuses himself with energy, jumps a short height, and overflows with energy engulfing him in large, cross-shaped explosion. |
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Over Taker | Lv. 20 | 40 | 3 | Nuclear |
Skill Information
Skill Level | Level Required | Damage (Magical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Normal | Awaken | Normal | Awaken | ||||
1 | 40 | 498% | 495% | 7 | 9 | 300 MP | 23 Seconds |
2 | 514% | 511% | |||||
3 | 41 | 530% | 527% | ||||
4 | 44 | 547% | 543% | ||||
5 | 47 | 563% | 559% | ||||
6 | 50 | 579% | 575% | ||||
7 | 53 | 595% | 592% | ||||
8 | 56 | 611% | 608% | ||||
9 | 59 | 627% | 624% | ||||
10 | 62 | 644% | 640% | ||||
11 | 65 | 660% | 656% | ||||
12 | 68 | 676% | 672% | ||||
13 | 71 | 692% | 688% |
Skill Note
Name: Sacred Explosion / (신성한 폭발)
Description: Range is increased by 30%.
Tips and Details
- Awakening values do not include the 20% damage bonus.
- This basically means that Guardian Strike is currently on par with Nuclear during Awakening, damage-wise, and greatly outranges it (You can hit off-screen targets with it).
- This skill is best used on foes at the same elevation as Raven.
- It is also easier to get every hit if used on foe with super armor or one pressed against a wall.
- Using the skill on an foe above or below you may knock them back too much and decrease the amount of hits.
- In Awakening mode, there is a two-second fatigue state after the blast ends, leaving Raven vulnerable.
Updates
- 11/7/2013 KR
- Guardian Strike can be now be activated in mid-air.
- 05/29/2014 KR
- Damage increased.
- MP gain increased.
- Skill note effect increased from 10% to 30%
- 06/12/2014 KR
- Visual effect upgraded.