Trapping Arrow: Difference between revisions
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== Requirements == | == Requirements == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
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|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Class'''</center> | |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Class'''</center> | ||
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center> | |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center> | ||
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>''' | |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''SP Required'''</center> | ||
|- | |- | ||
| [[Trapping Ranger]] | | [[Trapping Ranger]] | ||
| <center>Lv5</center> | | <center>Lv5</center> | ||
| <center> | | <center>50 SP</center> | ||
|} | |} | ||
== Skill Information == | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{VersionTabs | ||
|NA= | |||
! | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
! | {{!}}- | ||
! | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Skill Level''' | ||
! align="center" rowspan="2" | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" colspan="2" {{!}} <center>'''Arrow Blast'''</center> | ||
! | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" colspan="2" {{!}} <center>'''Traps'''</center> | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} <center>'''MP Usage'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} <center>'''Cooldown'''</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Blast Damage <br> (Physical)'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Hits'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Trap Damage <br> (Physical)'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Trap Number'''</center> | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 1 Hit | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 5 Traps | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 200MP | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 Seconds | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???% | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???% | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???% | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M) | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 998% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 499% | |||
{{!}}} | |||
|KR= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Skill Level''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" colspan="2" {{!}} <center>'''Arrow Blast'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" colspan="2" {{!}} <center>'''Traps'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} <center>'''MP Usage'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} <center>'''Cooldown'''</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Blast Damage <br> (Physical)'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Hits'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Trap Damage <br> (Physical)'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Trap Number'''</center> | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 1 Hit | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 5 Traps | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 200MP | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 Seconds | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???% | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???% | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} ???% | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M) | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1024% | |||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 455% | |||
{{!}}} | |||
}} | |||
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'''Description:''' Arrow Damage decreased by 30% but the traps explodes 2 times. | '''Description:''' Arrow Damage decreased by 30% but the traps explodes 2 times. | ||
== Tips and Details == | == Tips and Details == | ||
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* Players can repeatedly get ''"carried"'' by each Trap when hit by the easternmost one, dealing maximum damage. | * Players can repeatedly get ''"carried"'' by each Trap when hit by the easternmost one, dealing maximum damage. | ||
* Opponent will be carried on the direction Rena is facing | * Opponent will be carried on the direction Rena is facing | ||
{{TRSkills}} | {{TRSkills}} |
Revision as of 15:49, 30 July 2012
[Special Active] Rena fires an arrow that leaves 5 traps in its trail that deal damage when an enemy touches them or a certain amount of time has passed. |
Requirements
Trapping Ranger |
Skill Information
NA
Skill Level | ||||||
(Physical) |
(Physical) |
|||||
1 | ???% | 1 Hit | ???% | 5 Traps | 200MP | 10 Seconds |
2 | ???% | ???% | ||||
3 | ???% | ???% | ||||
4 | ???% | ???% | ||||
5 (M) | 998% | 499% |
KR
Skill Level | ||||||
(Physical) |
(Physical) |
|||||
1 | ???% | 1 Hit | ???% | 5 Traps | 200MP | 10 Seconds |
2 | ???% | ???% | ||||
3 | ???% | ???% | ||||
4 | ???% | ???% | ||||
5 (M) | 1024% | 455% |
Skill Note
Name: 재활용을 위한 준비(KR) / The Preparations for Reuse
Description: Arrow Damage decreased by 30% but the traps explodes 2 times.
Tips and Details
- Each Trap does 2 Hits
- Players can repeatedly get "carried" by each Trap when hit by the easternmost one, dealing maximum damage.
- Opponent will be carried on the direction Rena is facing