Deadly Raid: Difference between revisions
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! Class !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level | ! Class !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level | ||
|- | |- | ||
| [[Veteran Commander]] || 55 || | | [[Veteran Commander]] || 55 || 56 || 64 | ||
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! MP Recover !! MP Usage | ! MP Recover !! MP Usage | ||
|- | |- | ||
| | | 56 || {{SkillText|Regenerating (1)|33}} || 33 MP || 64 || {{SkillText|Critical|110}} || 110 MP | ||
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**Each overheat stack will also proportionally increase the damage to yourself. | **Each overheat stack will also proportionally increase the damage to yourself. | ||
*With overheat, the explosion is replaced by the overheat impact. For each stack, the max hits are 4+3+1, 5+3+2, and 6+3+3, respectively. | *With overheat, the explosion is replaced by the overheat impact. For each stack, the max hits are 4+3+1, 5+3+2, and 6+3+3, respectively. | ||
*If Raven has not overheated before activating [[Deadly Raid]], the overheat attack bonus (10% [[Overheat Mode Activated!|or higher]]) begins on the first punch chained with overheat impact. I.e., the | *If Raven has not overheated before activating [[Deadly Raid]], the overheat attack bonus (10% [[Overheat Mode Activated!|or higher]]) begins on the first punch chained with overheat impact. I.e., the third punch and onward. | ||
*When using the skill without overheating, it is possible to chain with another skill before the opponent is knocked down (such as [[Revolver Cannon | *When using the skill without overheating, it is possible to chain with another skill before the opponent is knocked down (such as [[Revolver Cannon]] or [[Ignition Crow - Napalm]]). | ||
**It is also possible to catch with | **It is also possible to catch with {{CZ}} when the opponent is pressed against a wall. | ||
*While very powerful, [[Deadly Raid]] can still be mana broken in PvP, unlike [[Harpoon Spear]]; therefore, it might be more advantageous in PvE. | *While very powerful, [[Deadly Raid]] can still be mana broken in PvP, unlike [[Harpoon Spear]]; therefore, it might be more advantageous in PvE. | ||
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Revision as of 14:29, 26 January 2016
Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|
Veteran Commander | 55 | 56 | 64 |
Skill Information
Character Level | Damage | Max Overheat stacks |
Max Hits | MP Usage | Cooldown | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Punch (Physical) | Explosions (Magical) |
Normal (Overheat) | |||||||||
Initial | Normal | Final | Initial | Normal | Final | Explosion | |||||
55 | 424% | 265% | 354% | 265% | 3 | 1 (1) | 2 (4) | 0 (1) | 3 (6) | 100 MP | 8 Seconds |
Skill Traits
Deadly Raid - Regenerating (1) | Deadly Raid - Critical | |||||
---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |
MP Recover | MP Usage | |||||
56 | 33% chance of regaining 100% of the MP Usage | 33 MP | 64 | MP Usage increased to 110% Skill will ignore 50% defense (25% defense in PvP) |
110 MP |
Tips and Details
- Overheating will allow you to punch the target 1 more time for each time you overheat.
- Each overheat stack will also proportionally increase the damage to yourself.
- With overheat, the explosion is replaced by the overheat impact. For each stack, the max hits are 4+3+1, 5+3+2, and 6+3+3, respectively.
- If Raven has not overheated before activating Deadly Raid, the overheat attack bonus (10% or higher) begins on the first punch chained with overheat impact. I.e., the third punch and onward.
- When using the skill without overheating, it is possible to chain with another skill before the opponent is knocked down (such as Revolver Cannon or Ignition Crow - Napalm).
- While very powerful, Deadly Raid can still be mana broken in PvP, unlike Harpoon Spear; therefore, it might be more advantageous in PvE.
Updates
- 11/07/2013 KR
- Damage increased.
- 2nd/3rd stage Overheat recoil damage changed so it's the same as 1st stage.
- 04/20/2015 KR
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- 08/06/2015 KR
- HP cost during overheat decreased.
- Changed so you can continue comboing with core launch after the last hit.
- 01/21/2015 KR
- Fixed issue where launching core in middle of skill instead of at the end.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | ??? | Deadly Raid |
China (Simplified Chinese) | 致命掠夺 | Deadly Plunder |
Spain | Incursión letal | Deadly Raid |
France | Razzia mortelle | Deadly Raid |