Plasma Cutter: Difference between revisions
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| style="border-style: solid; border-width: 1px;" | '''Max Hits''' | | style="border-style: solid; border-width: 1px;" | '''Max Hits''' | ||
| style="border-style: solid; border-width: 1px;" | '''Damage''' | | style="border-style: solid; border-width: 1px;" | '''Damage''' | ||
| style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br> | | style="border-style: solid; border-width: 1px;" | <span style="font-weight: bold;">MP Usage</span><br> | ||
| style="border-style: solid; border-width: 1px;" | '''Cool Down''' | | style="border-style: solid; border-width: 1px;" | '''Cool Down''' | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 1 | | style="border-style: solid; border-width: 1px;" | 1 | ||
| style="border-style: solid; border-width: 1px;" rowspan="7" | | | style="border-style: solid; border-width: 1px;" rowspan="7" | 19 (limit:18x5:90) | ||
| style="border-style: solid; border-width: 1px;" rowspan="1" | | | style="border-style: solid; border-width: 1px;" rowspan="1" | Deals 67% damage per hit.(36% damage per hit) | ||
| style="border-style: solid; border-width: 1px;" rowspan="7" | 300 MP | | style="border-style: solid; border-width: 1px;" rowspan="7" | 300 MP | ||
| style="border-style: solid; border-width: 1px;" rowspan="7" | | | style="border-style: solid; border-width: 1px;" rowspan="7" | | ||
<br>30 seconds<br> <br> | <br>30 seconds<br> <br> | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 2 | | style="border-style: solid; border-width: 1px;" | 2 | ||
| rowspan="1" | | | rowspan="1" | Deals 80% damage per hit.(44% damage per hit) | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 3 | | style="border-style: solid; border-width: 1px;" | 3 | ||
| rowspan="1" | | | rowspan="1" | Deals 90% damage per hit.(51% damage per hit) | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 4 | | style="border-style: solid; border-width: 1px;" | 4 | ||
| rowspan="1" | | | rowspan="1" | Deals 107% damage per hit.(59% damage per hit) | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 5 (M) | | style="border-style: solid; border-width: 1px;" | 5 (M) | ||
| rowspan="1" | Deals 128% damage per hit. | | rowspan="1" | Deals 128% damage per hit.(70% damage per hit) | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 6 | | style="border-style: solid; border-width: 1px;" | 6 |
Revision as of 14:10, 31 October 2010
File:AishaS31.png |
[Magical] Dark Mage points her finger forward and shoots a very long straight laser that reaches as far as the end of the stage and beyond. After the laser dissipates, Dark Mage has a long cooldown. Awakening increases the amount of laser she shoots. It does not knockdown. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Dark Mage | Lv5 | 65SP |
N/A | N/A |
Skill Information
Skill Lv | Max Hits | Damage | MP Usage |
Cool Down |
1 | 19 (limit:18x5:90) | Deals 67% damage per hit.(36% damage per hit) | 300 MP |
|
2 | Deals 80% damage per hit.(44% damage per hit) | |||
3 | Deals 90% damage per hit.(51% damage per hit) | |||
4 | Deals 107% damage per hit.(59% damage per hit) | |||
5 (M) | Deals 128% damage per hit.(70% damage per hit) | |||
6 | ||||
7 |
Tips and Details