Shooting Star: Difference between revisions
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Revision as of 16:51, 16 February 2013
[Special Active] Chung launches 12 guided missiles from his cannon that explode upon impact. |
Requirements
Shooting Guardian |
Skill Information
Skill Level |
Damage (Magical) |
Number of Missiles |
Max Hits | MP Usage | Cooldown | ||||
Normal | Awaken | ||||||||
Normal | Awaken | Shell | Splash | Shell | Splash | ||||
1 | 261% | 12 | 15 | 12 | 12 | 15 | 15 | 300 MP | 30 Seconds |
2 | 313% | ||||||||
3 | 366% | ||||||||
4 | 418% | ||||||||
5 (M) | 496% | ||||||||
6 | 574% |
Tips and Details
- Shooting Star requires and consumes 3 rounds of ammo.
- 25% more cannonballs are fired while in Awakening Mode.
- Almost impossible to Mana break unless certain conditions are present (mostly lag or a glitch where skill delay does not activate properly).
Updates
- 6/30/2011
- Removed skill requirement: Heavy Railgun
- 7/28/2011
- Slightly increased MP regeneration rate.