Blood Boil: Difference between revisions
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== Skill Information == | == Skill Information == | ||
=== {{PvE}} === | === {{PvE}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan= | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=3 | Energy Pathways Overload | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
! Attribute Activation Chance !! Duration | ! Attribute Activation Chance !! Critical Damage Increase per Mutation Points Used !! Duration | ||
|- | |- | ||
| align="left" | 1 || 99 || 1.5x || 5 Seconds | | align="left" | 1 || 99 || 1.5x || 5% (up to 15%) || 5 Seconds | ||
|} | |} | ||
<br> | <br> | ||
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*Critical Damage Increased based on DMP used instead of DMP remaining. | *Critical Damage Increased based on DMP used instead of DMP remaining. | ||
|- | |- | ||
| 04/25/2019 || | | 04/25/2019 || 05/22/2019 || align="left" | | ||
{{buff|Critical Damage Increase | {{buff|Critical Damage Increase increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None |
Revision as of 00:45, 23 May 2019
File:DBPassive1.png | [Passive] Direct attacks are stronger. Using certain skills will overload the energy circuit of the Nasod Armor to increase physical abilities for a short duration. |
Energy Pathway Overload
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Requirements
Class | Level Required |
---|---|
Doom Bringer | 99 |
Skill Information
PvE
Skill Level | Level Required | Quicksilver Accel | Psion Rush | Energy Pathways Overload | ||||
---|---|---|---|---|---|---|---|---|
Magnetic Field | Max Hits | Size | All Speed Increase | Attribute Activation Chance | Critical Damage Increase per Mutation Points Used | Duration | ||
1 | 99 | ???% | 4 | 1.2x | 10% | 2x | 10% (up to 30%) | 10 Seconds |
- Last hit of Supersonic will stun.
- With the Close Quarters Buff, Nasod Armor Barrier will not consume DP.
PvP
Skill Level | Level Required | Energy Pathways Overload | ||
---|---|---|---|---|
Attribute Activation Chance | Critical Damage Increase per Mutation Points Used | Duration | ||
1 | 99 | 1.5x | 5% (up to 15%) | 5 Seconds |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
06/28/2018 | 07/11/2018 |
▲ Energy Pathway Overload now triggered by all skills. ▼ Critical Damage Increase cap decreased. | |
▲ Duration increased. |
| ||
08/23/2018 | 09/06/2018 |
| |
04/25/2019 | 05/22/2019 |
▲ Critical Damage Increase increased. |
|
Alternative Names