Reload Mastery: Difference between revisions

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| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Passive]''' Chung gets a certain chance to reload 1 more ammo everytime he reloads (Skill, combo, or standing still).
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Passive]''' Chung gets a certain chance to reload 1 more ammo everytime he reloads (Skill, combo, or standing still).
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<br>




<br>
== Requirements  ==
== Requirements  ==
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<br>
== Skill Information  ==
== Skill Information  ==
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|- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;"
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Skill Level'''  
| '''Skill Level'''  
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Chance of Extra Ammo Reloaded'''  
| '''Chance of <br>Extra Ammo Reloaded'''  
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Ammo Reloaded'''  
| '''Ammo Reloaded'''  
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Chance of Reloading When Getting Hit (PVP Chance)'''
| '''Chance of Reloading When Getting Hit (PVP Chance)'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Cooldown'''
| '''Cooldown if <br> successfully reloaded'''
|-
|- align="center"
| align="center" style="border-style: solid; border-width: 1px;" | 1  
| align="left" | 1  
| align="center" style="border-style: solid; border-width: 1px;" | 10%
| 10%
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | +1
| rowspan="5" | +1
| align="center" style="border-style: solid; border-width: 1px;" | 10%(5%)
| 10%(5%)
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 2 seconds
| rowspan="5" | 2 seconds
|-
|- align="center"
| align="center" style="border-style: solid; border-width: 1px;" | 2  
| align="left" | 2  
| align="center" style="border-style: solid; border-width: 1px;" | 20%
| 20%
| align="center" style="border-style: solid; border-width: 1px;" | 15%(7.5%)
| 15%(7.5%)
|-
|- align="center"
| align="center" style="border-style: solid; border-width: 1px;" | 3  
| align="left" | 3  
| align="center" style="border-style: solid; border-width: 1px;" | 40%
| 40%
| align="center" style="border-style: solid; border-width: 1px;" | 20%(10%)
| 20%(10%)
|-
|- align="center"
| align="center" style="border-style: solid; border-width: 1px;" | 4  
| align="left" | 4  
| align="center" style="border-style: solid; border-width: 1px;" | 40%
| 40%
| align="center" style="border-style: solid; border-width: 1px;" | 25%(12.5%)
| 25%(12.5%)
|-
|- align="center"
| align="center" style="border-style: solid; border-width: 1px;" | 5 (M)  
| align="left" | 5 (M)  
| align="center" style="border-style: solid; border-width: 1px;" | 50%
| 50%
| align="center" style="border-style: solid; border-width: 1px;" | 30%(15%)
| 30%(15%)
|}
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<br>
== Tips and Details ==
== Tips and Details ==
*Will only have a chance of reloading when the hit is affected by the cooldown.
*With this passive, a [[Shelling Guardian]] would be able to maintain ammo usage more easily.  
 


<br>
== Trivia ==
== Trivia ==
*Before [[Shelling Guardian]] was released, [[Reload Mastery]] was a passive that boosted [[Reload]] in [[Chung]] Skill Tree.
*Before [[Shelling Guardian]] was released, [[Reload Mastery]] was a passive that boosted [[Reload]] in [[Chung]] Skill Tree.
*After the [[Deadly Chaser]] revamp patch, [[Remodel Magazine]] gain the same reloading effect as this passive. This makes a '''Shooting Guardian/Deadly Chaser''' able to maintain ammo usage more easily like '''Shelling Guardian/Tactical Trooper'''.


 
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{{ShgSkills}}
{{ShgSkills}}

Revision as of 16:57, 12 April 2013


[Passive] Chung gets a certain chance to reload 1 more ammo everytime he reloads (Skill, combo, or standing still).



Requirements

Class Master SP Requirement
Shelling Guardian
Lv5
45 SP


Skill Information

Skill Level Chance of
Extra Ammo Reloaded
Ammo Reloaded Chance of Reloading When Getting Hit (PVP Chance) Cooldown if
successfully reloaded
1 10% +1 10%(5%) 2 seconds
2 20% 15%(7.5%)
3 40% 20%(10%)
4 40% 25%(12.5%)
5 (M) 50% 30%(15%)


Tips and Details

  • With this passive, a Shelling Guardian would be able to maintain ammo usage more easily.


Trivia


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