Crazy Shot: Difference between revisions
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{{!}} align=center {{!}} 178% | {{!}} align=center {{!}} 178% | ||
{{!}} align=center rowspan=6 {{!}} | {{!}} align=center rowspan=6 {{!}} 15 | ||
{{!}} align=center rowspan=6 {{!}} 250 MP | {{!}} align=center rowspan=6 {{!}} 250 MP | ||
{{!}} align=center rowspan=6 {{!}} 30 seconds | {{!}} align=center rowspan=6 {{!}} 30 seconds | ||
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*At the end of the skill animation it will knock targets down. | *At the end of the skill animation it will knock targets down. | ||
*[[Gungnir]] can easily overpower it, however this skill is less conditional. Therefore it is a decent skill for clearing mobs or to be used on small size bosses. | *[[Gungnir]] can easily overpower it, however this skill is less conditional. Therefore it is a decent skill for clearing mobs or to be used on small size bosses. | ||
*In order to | *In order to maximize the number of hits on the majority of enemies it must 'drag' its target along with itself and so must be fired at point-blank. | ||
**Also full hits may not be possible on targets that cannot be perfectly dragged along with the attack due to size or weight issues. | **Also full hits may not be possible on targets that cannot be perfectly dragged along with the attack due to size or weight issues. | ||
**Getting the full 15 hits is only possible on a limited number of large stoic enemies however. | |||
{{SRSkills}} | {{SRSkills}} |
Revision as of 23:35, 24 April 2013
File:Crazy Shot.png |
[Special Active] Rena charges and shoots a concentrated magic spark that will detonate itself, dealing magic damage continuously within a large radius. |
Requirements
Sniping Ranger |
Skill Information
Skill Level | Damage(Magical) | Max Hits | MP Usage | Cooldown |
1 | 178% | 15 | 250 MP | 30 seconds |
2 | 213% | |||
3 | 249% | |||
4 | 284% | |||
5 (M) | 338% | |||
6 | 391% |
Tips and Details
- Crazy Shot has an AOE of 400 range.
- At the end of the skill animation it will knock targets down.
- Gungnir can easily overpower it, however this skill is less conditional. Therefore it is a decent skill for clearing mobs or to be used on small size bosses.
- In order to maximize the number of hits on the majority of enemies it must 'drag' its target along with itself and so must be fired at point-blank.
- Also full hits may not be possible on targets that cannot be perfectly dragged along with the attack due to size or weight issues.
- Getting the full 15 hits is only possible on a limited number of large stoic enemies however.