Crazy Shot: Difference between revisions

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m (Minor (Changing this back to 14 hits, since this is its practical limit after researching))
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{{!}} align=center {{!}} 178%
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{{!}} align=center rowspan=6 {{!}} 15
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{{!}} align=center rowspan=6 {{!}} 250 MP
{{!}} align=center rowspan=6 {{!}} 250 MP
{{!}} align=center rowspan=6 {{!}} 30 seconds
{{!}} align=center rowspan=6 {{!}} 30 seconds
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*In order to maximize the number of hits on the majority of enemies it must 'drag' its target along with itself and so must be fired at point-blank.   
*In order to maximize the number of hits on the majority of enemies it must 'drag' its target along with itself and so must be fired at point-blank.   
**Also full hits may not be possible on targets that cannot be perfectly dragged along with the attack due to size or weight issues.
**Also full hits may not be possible on targets that cannot be perfectly dragged along with the attack due to size or weight issues.
**Getting the full 15 hits is only possible on a limited number of large stoic enemies however.
**Getting 15 hits is possible on a limited number of large stoic enemies however. (e.g. [[Training Room|Giant Training Monkey]])






{{SRSkills}}
{{SRSkills}}

Revision as of 23:29, 26 April 2013

File:Crazy Shot.png
[Special Active] Rena charges and shoots a concentrated magic spark that will detonate itself, dealing magic damage continuously within a large radius.


Requirements

Class
Master
SP Requirement
Sniping Ranger
Lv5
65 SP


Skill Information

Skill Level Damage(Magical) Max Hits MP Usage Cooldown
1 178% 14 250 MP 30 seconds
2 213%
3 249%
4 284%
5 (M) 338%
6 391%

Tips and Details

  • Crazy Shot has an AOE of 400 range.
  • At the end of the skill animation it will knock targets down.
  • Gungnir can easily overpower it, however this skill is less conditional. Therefore it is a decent skill for clearing mobs or to be used on small size bosses.
  • In order to maximize the number of hits on the majority of enemies it must 'drag' its target along with itself and so must be fired at point-blank.
    • Also full hits may not be possible on targets that cannot be perfectly dragged along with the attack due to size or weight issues.
    • Getting 15 hits is possible on a limited number of large stoic enemies however. (e.g. Giant Training Monkey)


Template:SRSkills