Karma: Difference between revisions
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== Old Version == | == Old Version == | ||
<div style="float: right;">{{#ev:youtube|gMSWwAB0FwA| | <div style="float: right;">{{#ev:youtube|gMSWwAB0FwA|300}}{{#ev:youtube|XRTBXs5CWjs|300}}</div> | ||
*Before the 07/23/2015 Korean patch, Karma only had 6 explosions across a short distance in front of Rena. | *Before the 07/23/2015 Korean patch, Karma only had 6 explosions across a short distance in front of Rena. | ||
*Before the 11/03/2016 (KR) / 11/23/2016 (NA) patch, Karma used to create 30 explosions that would travel a long distance in front of Rena. | *Before the 11/03/2016 (KR) / 11/23/2016 (NA) patch, Karma used to create 30 explosions that would travel a long distance in front of Rena. | ||
<br> | <br> | ||
Revision as of 21:38, 26 September 2019
Requirements
Class | Level Required |
---|---|
Trapping Ranger | 35 |
Skill Information
PvE
Level Required | Release Power (Physical) | Max Hits | MP Usage | Cooldown |
---|---|---|---|---|
35 | 2019% | 14 | 300 MP | 21 Seconds |
[Enhanced] | 16 Seconds |
PvP
Level Required | Release Power (Physical) |
---|---|
35 | 730% |
[Enhanced] |
PvP (07/04/2019 KR Patch)
Level Required | Release Power (Physical) |
---|---|
35 | 510% |
[Enhanced] |
Skill Traits
Reversed Karma | Heavy Karma | |||||
---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |
MP Usage | Cooldown | Cooldown | ||||
40 | MP Usage decreased to 60% Cooldown increased to 150% |
180 MP | 31.5 Seconds | 40 | Damage increased to 144% Cooldown increased to 120% |
25.2 Seconds |
[Enhanced] | 24 Seconds | [Enhanced] | 19.2 Seconds |
Total Damage (07/04/2019 KR Patch)
Mode | Regular | Hunter's Ability | ||
---|---|---|---|---|
Normal | Heavy | Normal | Heavy | |
PvE | 28,266% | 40,703.04% | 33,919.2% | 48,843.65% |
PvP | 7,140% | 10,281.6% | 8,568% | 12,337.92% |
Related Skills
Hunter's Ability |
Tips and Details
- Each hit pushes the opponent into the next explosion.
- Karma's explosions can follow paths but it's very sensitive to narrow curves and, due to each explosion's size, it may go straight forward out of the map.
- The explosions don't follow platforms. Using Karma in the end of a platform causes its explosions to go straight in the air.
- Enemies with status effects like Super Armor, Petrified and Frozen aren't pushed and the explosions pass through them.
Old Version
- Before the 07/23/2015 Korean patch, Karma only had 6 explosions across a short distance in front of Rena.
- Before the 11/03/2016 (KR) / 11/23/2016 (NA) patch, Karma used to create 30 explosions that would travel a long distance in front of Rena.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
05/29/2014 | 09/17/2014 |
▲ Casting time decreased. ▲ Damage increased.
| |
07/23/2015 | - |
▲ X-axis range increased. ▲ Pushing distance increased. | |
04/21/2016 | 05/18/2016 |
| |
11/03/2016 | 11/23/2016 |
▼ Range decreased. | |
01/12/2017 | - |
▼ Damage decreased. | |
04/27/2017 | - |
▲ Damage increased. |
|
06/15/2017 | 06/28/2017 |
▼ Freeze frames decreased. | |
07/27/2017 | - |
▲ Range increased. | |
02/22/2018 | - |
▲ Damage increased. ▲ Damage changed from Magical to Physical. | |
04/05/2018 | 04/18/2018 |
▲ Damage increased. | |
01/17/2019 | 02/20/2019 |
▲ Width of each hit increased. ▲ Damage increased. | |
07/04/2019 | - |
|
▼ Damage decreased. |
▼ MP Gain per hit reduced |
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 카르마 | Karma |
Japan | カルマ | Karma |
China (Simplified Chinese) | 猎杀之魂 | Hunter's Soul |