Neil Sniping/ModA: Difference between revisions
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|Color={{ColorSel|CharLight|Rose}} | |Color={{ColorSel|CharLight|Rose}} | ||
|KR=닐 스나이핑 |KRName=Neil Sniping | |KR=닐 스나이핑 |KRName=Neil Sniping | ||
|DE=Neil|DEName=Neil | |DE=Neil |DEName=Neil | ||
|ES=Neil |ESName=Neil | |||
|FR=Neil |FRName=Neil | |FR=Neil |FRName=Neil | ||
|IT=Neil |ITName=Neil | |||
|PL=Neil |PLName=Neil | |||
|UK=Neil | |||
|BR=Atirador de Elite |BRName=Elite Shooter | |BR=Atirador de Elite |BRName=Elite Shooter | ||
|CN=尼尔狙击 |CNName=Neil Sniping | |CN=尼尔狙击 |CNName=Neil Sniping |
Revision as of 00:32, 19 February 2020
- English
[Special Active: Bravery] [Mod] Transfer coordinates through Zero and request to fire in sniper mode, sniping up to 10 enemies at once. | |
Over Strike
|
Requirements
Class | Level Required | Base Skill |
---|---|---|
Minerva | 99 | Neil Sniping |
Skill Information
PvE
Level Required | Neil Sniping (Magical) | Reticle Count | MP Usage | Cooldown |
---|---|---|---|---|
99 | 546% | 10 | 300 MP | 22 Seconds |
PvP
Level Required | Neil Sniping (Magical) |
---|---|
99 | 186% |
Skill Traits
Gigantic Neil Sniping | Heavy Neil Sniping | |
---|---|---|
Attribute Effect | Attribute Effect | Cooldown |
Skill size increased to 130% | Damage increased to 144% Cooldown increased to 120% |
26.4 Seconds |
Total Damage
Mode | Regular | |
---|---|---|
Normal | Heavy | |
PvE | 5,460% | 7,862.4% |
PvP | 1,860% | 2,678.4% |
Tips and Details
- [Mod] Neil Sniping will target up to 10 enemies within a large targeting radius in front of Rose. This targeting area also has a large Z-axis so targets in the foreground and background will still be targeted.
- If less enemies are in range, the excess amount of reticles will be placed on already targeted enemies, increasing the damage dealt to them.
- Unlike the large splash damage area of the shots from its non-Force counterpart, [Mod] Neil Sniping's shots will only hit the targeted enemy.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
06/14/2018 | 06/27/2018 |
▲ Damage increased. | |
08/14/2019 | 08/28/2019 |
▼ MP Usage increased. ▲ Damage increased. | |
09/11/2019 | 09/25/2019 |
▲ Damage increased. |