User:HamSam/Party Synergy/Elesis: Difference between revisions

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<!-- <font color="{{#var:debuff_color}}">xxx</font> -->
<!-- <font color="{{#var:ohshit_color}}">xxx</font> -->
{{Section
{{Section
|SectionSty=text-align: center;
|SectionSty=text-align: center;
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|Title0=Elesis
|Title0=Elesis
|Content0=
|Content0=
  {{Tabber
{{Tabber
  |$tabstyle=margin-top: 0;
|$tabstyle=margin-top: 0;
  |$divstyle=padding: 1px;
|$divstyle=padding: 1px;
  |$divclass=tabber-center
|$divclass=tabber-center
  |Empire Sword=<dfn>{{</dfn><div class="long-table">
|Empire Sword=<dfn>{{</dfn><div class="long-table">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}" class="textfloat"
|- style="background:{{ColorSel|CharLight|Elesis}}" class="textfloat"
! Skill !! Condition !! Type !! width=100% | Effect
! Skill !! Condition !! Type !! width=100% | Effect
|-  
|-
|| {{Force|ELE12.png|link=War Prelude}} || In Range || rowspan=2 | Buff || align=left |
|| {{Force|ELE12.png|link=War Prelude}} || In Range || rowspan=2 | Buff || align=left |
*'''15%''' Special Active Damage
*'''15%''' Special Active Damage
*'''15%''' Damage Reduction
*'''15%''' Damage Reduction
**Duration 36 seconds, 15s cooldown
**36s duration, 15s cooldown
**This is assuming you are using Killing Blow (1)
**This is assuming you are using Killing Blow (1)
**Buff is multiplicative
|-
|-  
|| [[File:GrMTrans5.png|link=The Knight-Captain]] || Innate || align=left |
|| [[File:GrMTrans5.png|link=The Knight-Captain]] || Innate || align=left |
*'''1.5%''' Critical/Maximize/Action Speed/Additional Damage per party member (Max 4 stacks)
*'''1.5%''' Critical/Maximize/Action Speed/Additional Damage per party member (Max 4 stacks)
*All stat increase are multiplicative except Action Speed, which is normalized
|-
|-  
|| [[File:Provoke.png|link=Provoke]] || rowspan=3 | On Hit || rowspan=4 | Debuff || align=left |
|| [[File:Provoke.png|link=Provoke]] || rowspan=3 | On Hit || rowspan=4 | Debuff || align=left |
*<font color="{{#var:debuff_color}}">'''20%''' Damage Taken Increase</font>
*<font color="{{#var:debuff_color}}">'''20%''' Damage Taken Increase</font>
*<font color="{{#var:ohshit_color}}">'''10%''' Damage Dealt Increase</font>
*<font color="{{#var:ohshit_color}}">'''10%''' Damage Dealt Increase</font>
**Duration 6 seconds, 6s cooldown
**6s duration, 6s cooldown
|-  
|-
|| [[File:GrMTrans6.png|link=Giga Blast]] || align=left |
|| [[File:GrMTrans6.png|link=Giga Blast]] || align=left |
*<font color="{{#var:debuff_color}}">'''-30%''' Physical/Magical Defense
*<font color="{{#var:debuff_color}}">'''-30%''' Physical/Magical Defense
*'''-100''' Elemental Resist</font>
*'''-100''' Elemental Resist</font>
**Duration 10 seconds, 23s cooldown
**10s duration, 23s cooldown
**The debuff applied here is called [[Power Break]] similar to the other skill and does not stack with it
|-
|-  
|| [[File:Power-Break .png|link=Power Break]] || align=left |
|| [[File:Power-Break .png|link=Power Break]] || align=left |
*<font color="{{#var:debuff_color}}">'''24%''' Physical/Magical Defense
*<font color="{{#var:debuff_color}}">'''24%''' Physical/Magical Defense
*'''-60''' Elemental Resist</font>
*'''-60''' Elemental Resist</font>
**Duration 8 seconds, 7s cooldown
**8s duration, 7s cooldown
**If used on an enemy with [[Giga Blast]]'s [[Power Break]], it will extend the duration of that debuff rather than overwrite it, making this skill the one to use for reapplication since it has better uptime and less MP Cost
**If used on targets suffering from [[Giga Blast]]'s own [[Power Break]] debuff, it will merely extend the duration of that skill's debuff, not overwrite it.
|-  
|-
|| [[File:ESPassive3.png|link=Charge!]] || On Any Attack || align=left |
|| [[File:ESPassive3.png|link=Charge!]] || On Any Attack || align=left |
*'''1748%''' Bonus Physical Damage when any Ally hits [[Charge!]] marked enemy
*'''1748%''' Bonus Physical Damage when any Ally hits [[Charge!]] marked enemy
**Mark can only be detonated by allies
**5s reactivation cooldown
**5s reactivation cooldown
*On Any Attack includes thrown items and elixir effects
*Unlike other Ally skills, the mark can ONLY be detonated by allies, not the Empire Sword
|}
|}
</div><dfn>}}</dfn>
</div><dfn>}}</dfn>
  |Flame Lord=<dfn>{{</dfn><div class="long-table">
|Flame Lord=<dfn>{{</dfn><div class="long-table">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}" class="textfloat"
|- style="background:{{ColorSel|CharLight|Elesis}}" class="textfloat"
! Skill !! Condition !! Type !! width=100% | Effect
! Skill !! Condition !! Type !! width=100% | Effect
|-  
|-
|| [[File:ELE20.png|link=Fire Stigma]] || On Hit || Debuff || align=left |
|| [[File:ELE20.png|link=Fire Stigma]] || On Hit || Debuff || align=left |
*<font color="{{#var:debuff_color}}">'''10%''' Magical Defense when hit with Command/Active per stack (Max 5 stacks)</font>
*<font color="{{#var:debuff_color}}">'''10%''' Magical Defense when hit with Command/Active per stack (Max 5 stacks)</font>
**Duration 10 seconds, 0.5s re-application cooldown
**10s duration, 0.5s reactivation cooldown
**Does not overlap with Rune Master's [[Magic Chain]]
**Does not overlap with Rune Master's [[Magic Chain]]
|}
|}
</div><dfn>}}</dfn>
</div><dfn>}}</dfn>
  |Bloody Queen=<dfn>{{</dfn><div class="long-table">
|Bloody Queen=<dfn>{{</dfn><div class="long-table">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}" class="textfloat"
|- style="background:{{ColorSel|CharLight|Elesis}}" class="textfloat"
! Skill !! Condition !! Type !! width=100% | Effect
! Skill !! Condition !! Type !! width=100% | Effect
|-  
|-
|| [[File:CrATrans6.png|link=Blood Falls]] || rowspan=2 | On Hit || rowspan=2 | Debuff || align=left |
|| [[File:CrATrans6.png|link=Blood Falls]] || rowspan=2 | On Hit || rowspan=2 | Debuff || align=left |
*<font color="{{#var:debuff_color}}">'''-300''' Elemental Resist</font>
*<font color="{{#var:debuff_color}}">'''-300''' Elemental Resist</font>
**Duration 1-7 seconds, 23s cooldown
**1-7s duration, 23s cooldown
*Resist Reduction stacks on multiple hits, not all at once
|-
|-  
|| [[File:CAIcon14.png|link=Injection Stigma]] || align=left |
|| [[File:CAIcon14.png|link=Injection Stigma]] || align=left |
*<font color="{{#var:debuff_color}}">'''-2%''' Attack Power per stack (Max 20 stacks)</font>
*<font color="{{#var:debuff_color}}">'''-2%''' Attack Power per stack (Max 20 stacks)</font>
**Duration 6 seconds, 7s cooldown
**6s duration, 7s cooldown
|}
|}
</div><dfn>}}</dfn>
</div><dfn>}}</dfn>
  |TBD=<dfn>{{</dfn><div class="long-table">
|TBD=<dfn>{{</dfn><div class="long-table">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}" class="textfloat"
|- style="background:{{ColorSel|CharLight|Elesis}}" class="textfloat"
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|}
|}
</div><dfn>}}</dfn>
</div><dfn>}}</dfn>
  }}
}}
}}
}}

Revision as of 17:09, 8 August 2022

Elesis
  • Empire Sword
  • Flame Lord
  • Bloody Queen
  • TBD
{{
Skill Condition Type Effect
In Range Buff
  • 15% Special Active Damage
  • 15% Damage Reduction
    • 36s duration, 15s cooldown
    • This is assuming you are using Killing Blow (1)
Innate
  • 1.5% Critical/Maximize/Action Speed/Additional Damage per party member (Max 4 stacks)
On Hit Debuff
  • 20% Damage Taken Increase
  • 10% Damage Dealt Increase
    • 6s duration, 6s cooldown
  • -30% Physical/Magical Defense
  • -100 Elemental Resist
    • 10s duration, 23s cooldown
  • 24% Physical/Magical Defense
  • -60 Elemental Resist
    • 8s duration, 7s cooldown
    • If used on targets suffering from Giga Blast's own Power Break debuff, it will merely extend the duration of that skill's debuff, not overwrite it.
On Any Attack
  • 1748% Bonus Physical Damage when any Ally hits Charge! marked enemy
    • Mark can only be detonated by allies
    • 5s reactivation cooldown
}}