Titles/Raid: Difference between revisions
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| Clear [[Crimson Tower of Howling Flames]] 100 times (Excludes Story Mode) | | Clear [[Crimson Tower of Howling Flames]] 100 times (Excludes Story Mode) | ||
| A fire that seems to evolve, becoming something wholly sentient | | A fire that seems to evolve, becoming something wholly sentient | ||
| +5% Physical Attack Power<br>+5% Magical Attack Power<br>Summon '''Blazing Figure''' that attacks close enemies when using special actives.<br>When you summon the 5th | | +5% Physical Attack Power<br>+5% Magical Attack Power<br>Summon [[Media:Special Effect - Blazing Figure.gif|'''''Blazing Figure''''']] that attacks close enemies when using special actives.<br>When you summon the 5th {{se|445|Blazing Figure}}, all {{se|445|Blazing Figure|icon=no}} will disappear and shoot [[Media:Special Effect - Howling Flames.gif|'''''Howling Flames''''']] | ||
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| align="center" | [[Image:VarnimyrTitle11.png|105px]] | | align="center" | [[Image:VarnimyrTitle11.png|105px]] | ||
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| Clear [[Crimson Cradle of Flames]] Once (Excludes Story Mode) | | Clear [[Crimson Cradle of Flames]] Once (Excludes Story Mode) | ||
| The battle of Fire and Darkness was like one epic saga. | | The battle of Fire and Darkness was like one epic saga. | ||
| When Attacking, 10% chance to activate | | When Attacking, 10% chance to activate {{se|448|Saga of Fire}} (Critical +5% for 10 seconds)<br>When Attacking, 10% chance to activate {{se|449|Saga of Darkness}} (Maximize +5% for 10 seconds)<br>When {{se|448|Saga of Fire|icon=no}} and {{se|449|Saga of Darkness|icon=no}} are both active, gain {{se|450|Saga of Fire and Darkness}} buff (Critical Damage +10%) | ||
|- | |- | ||
| align="center" | [[Image:VarnimyrTitle14.png|105px]] | | align="center" | [[Image:VarnimyrTitle14.png|105px]] | ||
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| Clear [[Crimson Cradle of Flames]] 10 times without consuming Resurrection Stones (Excludes Story Mode) | | Clear [[Crimson Cradle of Flames]] 10 times without consuming Resurrection Stones (Excludes Story Mode) | ||
| After centuries, forgotten ashes are finally rekindled into blazing fire that drives darkness away | | After centuries, forgotten ashes are finally rekindled into blazing fire that drives darkness away | ||
| HP Increase +10%<br>Action Speed +10%<br>When Attacking, 5% chance to summon [[Media:RekindledFireProc1.gif|'''''Blazing Scythe''''']], and gain the buff | | HP Increase +10%<br>Action Speed +10%<br>When Attacking, 5% chance to summon [[Media:RekindledFireProc1.gif|'''''Blazing Scythe''''']], and gain the buff {{se|446|White Flash}} (Critical Damage +5%,Infinite Duration)'''<font color=red> cannot be overlapped (Cooldown: 10 seconds)</font>'''<br>When Attacked, 7% chance to summon [[Media:RekindledFireProc2.gif|'''''Blazing Armor''''']], and gain the buff {{se|447|Crimson Armor}} (Damage Reduction +10%,Infinite Duration)'''<font color=red> (Cooldown: 10 seconds)</font>'''<br>When using Special Active Skills, 10% chance to summon [[Media:RekindledFireProc3.gif|'''''Meteor''''']], and gain the buff {{se|451|Crimson Orb}} (All Skill Damage +5%,Infinite Duration)'''<font color=red> (Cooldown: 10 seconds)</font>'''<br>When all 3 buffs are active at the same time, gain the buff {{se|452|Primordial Flame}}<br><br>{{se|452|Primordial Flame}}:<br>All Skill Damage +10%, Damage Reduction +20%, Critical Damage +10%,<br>When Attacking, absorb 15% of damage dealt to recover HP(Duration: 20 sec) | ||
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! colspan="6" class="tone-5" |Pruinaum | ! colspan="6" class="tone-5" |Pruinaum | ||
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| Clear [[Savage White-Ghost's Castle]] 100 times (Excludes Story Mode) | | Clear [[Savage White-Ghost's Castle]] 100 times (Excludes Story Mode) | ||
| When the form is everchanging, you will not be able to find the true form. | | When the form is everchanging, you will not be able to find the true form. | ||
| Adaptation +2%<br>HP Increase +15%<br>Action Speed +10%<br>At certain intervals in order of flexibility, tenacity, strength, bravery, special active skill damage is increased by 15% (Only 50% applies in PvP). | | Adaptation +2%<br>HP Increase +15%<br>Action Speed +10%<br>At certain intervals in order of flexibility, tenacity, strength, bravery, special active skill damage is increased by 15% (Only 50% applies in PvP). ({{se|590|Versatility}}) | ||
*Flexibility Skill Damage Increase: 2 Seconds | *Flexibility Skill Damage Increase: 2 Seconds | ||
*Tenacity Skill Damage Increase: 3 Seconds | *Tenacity Skill Damage Increase: 3 Seconds | ||
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| Clear [[Savage White-Ghost's Castle]] with 1 or more remaining resurrections 150 times (Excludes Story Mode)<br>Clear [[Altar of Invocation]] with 1 or more remaining resurrections 150 times (Excludes Story Mode) | | Clear [[Savage White-Ghost's Castle]] with 1 or more remaining resurrections 150 times (Excludes Story Mode)<br>Clear [[Altar of Invocation]] with 1 or more remaining resurrections 150 times (Excludes Story Mode) | ||
| Between what is black and what is white, you will not be able to find the answer. | | Between what is black and what is white, you will not be able to find the answer. | ||
| Adaptation +5% (Max 55%)<br>Ignore Enemy Physical Defense +3%'''<font color=red> (Dungeon)</font>'''<br>Ignore Enemy Magical Defense +3%'''<font color=red> (Dungeon)</font>'''<br>Action Speed 12%<br>Upon being attacked, Damage Reduction by 99% for 3 sec. (Cooldown: 90 sec.)'''<font color=red> (Dungeon)</font>'''<br>Use 1 El's Essence every 30 sec. to alternate between Black and White buff. (The buff ends once you run out of El's Essence in your inventory) | | Adaptation +5% (Max 55%)<br>Ignore Enemy Physical Defense +3%'''<font color=red> (Dungeon)</font>'''<br>Ignore Enemy Magical Defense +3%'''<font color=red> (Dungeon)</font>'''<br>Action Speed 12%<br>Upon being attacked, Damage Reduction by 99% for 3 sec. (Cooldown: 90 sec.)''' ({{se|018|Black and White}})<font color=red> (Dungeon)</font>'''<br>Use 1 El's Essence every 30 sec. to alternate between Black and White buff. (The buff ends once you run out of El's Essence in your inventory) | ||
Black | {{se|591|Black and White - Black}} | ||
*Special Active Skill Damage Increased by 15% | *Special Active Skill Damage Increased by 15% | ||
*MP Cost -8% | *MP Cost -8% | ||
White | {{se|592|Black and White - White}} | ||
*Special Active Skill Damage Increased by 15% | *Special Active Skill Damage Increased by 15% | ||
*Special Active Skill Cooldown -8% | *Special Active Skill Cooldown -8% |
Revision as of 10:14, 23 April 2023
Icon | Title | Discovery | Obtain | Description | Stats |
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Varnimyr | |||||
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Fire Tamer | Clear Phase 1 in Tower of Howling Crimson Flames Once (Excludes Story Mode) | Clear Crimson Tower of Howling Flames Once (Excludes Story Mode) | The one to tame the undying flame, albeit for a brief moment | Adaptation +2% (Dungeon) Burning Effect +5% (when using fire attributed weapon) Resistance to Fire Attributes +200 |
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Blazing Figure | Clear Crimson Tower of Howling Flames 10 times (Excludes Story Mode) | Clear Crimson Tower of Howling Flames 100 times (Excludes Story Mode) | A fire that seems to evolve, becoming something wholly sentient | +5% Physical Attack Power +5% Magical Attack Power Summon Blazing Figure that attacks close enemies when using special actives. When you summon the 5th ![]() |
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Dance of Thorns | Clear Phase 1 in Darkness of No Return Once (Excludes Story Mode) | Clear Never-Ending Darkness Once (Excludes Story Mode) | Dance of thorns that constantly shoot from the ground. | MP Recovery Attacking +5% MP Recovery Attacked +5% When attacking, 3% chance of summoning Red Thorns When attacking, 3% chance of summoning Black Thorns |
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Dark Gaze | Clear Never-Ending Darkness 10 times (Excludes Story Mode) | Clear Never-Ending Darkness 10 times without consuming Resurrection Stones (Excludes Story Mode) | The gaze of darkness paralyzes its target. | Adaptation +3% (Dungeon) Attack/Attacked Damage +5% (Dungeon) Damage Reduction +5% Damage dealt by Boss Monsters -10% (Dungeon) Resistance to All Attributes +50 |
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Saga of Fire and Darkness | Clear Phase 1 in Cradle of Crimson Flames Once (Excludes Story Mode) | Clear Crimson Cradle of Flames Once (Excludes Story Mode) | The battle of Fire and Darkness was like one epic saga. | When Attacking, 10% chance to activate ![]() When Attacking, 10% chance to activate ![]() When Self BuffSaga of FireSelf BuffSaga of Fire and Self BuffSaga of DarknessSelf BuffSaga of Darkness are both active, gain ![]() |
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Rekindled Fire | Acquire the titles Blazing Figure, Dark Gaze | Clear Crimson Cradle of Flames 10 times without consuming Resurrection Stones (Excludes Story Mode) | After centuries, forgotten ashes are finally rekindled into blazing fire that drives darkness away | HP Increase +10% Action Speed +10% When Attacking, 5% chance to summon Blazing Scythe, and gain the buff ![]() When Attacked, 7% chance to summon Blazing Armor, and gain the buff ![]() When using Special Active Skills, 10% chance to summon Meteor, and gain the buff ![]() When all 3 buffs are active at the same time, gain the buff ![]() ![]() All Skill Damage +10%, Damage Reduction +20%, Critical Damage +10%, When Attacking, absorb 15% of damage dealt to recover HP(Duration: 20 sec) |
Pruinaum | |||||
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Versatility | Clear Savage White-Ghost's Castle once (Excludes Story Mode) | Clear Savage White-Ghost's Castle 100 times (Excludes Story Mode) | When the form is everchanging, you will not be able to find the true form. | Adaptation +2% HP Increase +15% Action Speed +10% At certain intervals in order of flexibility, tenacity, strength, bravery, special active skill damage is increased by 15% (Only 50% applies in PvP). ( ![]()
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Night Parade of the White-Ghost | Clear Altar of Invocation once (Excludes Story Mode) | Clear Altar of Invocation 100 times (Excludes Story Mode) | A single white ghost will reign supreme tonight. | Polarize +5% (Dungeon) Adaptation +3% MP Cost -5% When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. (180 sec. cooldown after activation) (Only happens 1 time in PvP, All Skill enter Cooldown) Not overlapped Upon using a special active, reset cooldown for that skill. (Cooldown: 25 seconds) (Dungeon) Upon using a special active, reset cooldown for that skill. (Cooldown: 90 seconds) (Match) |
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Black and White | Acquire the titles Versatility, Night Parade of the White-Ghost | Clear Savage White-Ghost's Castle with 1 or more remaining resurrections 150 times (Excludes Story Mode) Clear Altar of Invocation with 1 or more remaining resurrections 150 times (Excludes Story Mode) |
Between what is black and what is white, you will not be able to find the answer. | Adaptation +5% (Max 55%) Ignore Enemy Physical Defense +3% (Dungeon) Ignore Enemy Magical Defense +3% (Dungeon) Action Speed 12% Upon being attacked, Damage Reduction by 99% for 3 sec. (Cooldown: 90 sec.) ( ![]() Use 1 El's Essence every 30 sec. to alternate between Black and White buff. (The buff ends once you run out of El's Essence in your inventory)
(Only 50% effective in PvP) |
Abyss | |||||
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Faint Silhouette | Clear Sunken Holy Ground once (Excludes Story Mode) | Clear Sunken Holy Ground 100 times (Excludes Story Mode) | Darkness engulfs you. They shall appear. You who wishes to go forward, give in to the flow of the Abyss. |
Adaptation +2% (Max 55%) |
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Awakened Hatchling | Clear Blooming Mineral Field once (Excludes Story Mode) | Clear Blooming Mineral Field 100 times (Excludes Story Mode) | Stretch the body. Rise and fall into a beat. With the first gasp of air, open the eyes. |
Adaptation +2% (Max 55%) |
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Stagnant Dreamer | Clear Nightmare's Crib once (Excludes Story Mode) | Clear Nightmare's Crib 100 times (Excludes Story Mode) | The tideswept mind sinks and finally becomes eternal. Eternity leads to immutability, immutability leads to fixation, and fixation leads to regression. | |
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King of Abyss | Clear Birth of Origin once (Excludes Story Mode) | Clear Birth of Origin 100 times (Excludes Story Mode) | Eternal King of Abyss. Endless, forever... |
Adaptation +3% (Max 55%) |
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Natural Flow | Obtain the titles:
Clear Blooming Mineral Field or Nightmare's Crib 101 times |
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Wind flows to the skies, fallen leaves flow to the roots. There may be turbulence, but everything will return to the beginning. |
Adaptation +5% (Max 55%) Purity
(Only 50% effective in PvP) When using Tenacity Skills, cooldown of all Tenacity skills is reduced by 20% (Cooldown: 30 secs) (Dungeon) |