Siege Mode: Difference between revisions

534 bytes removed ,  19 December 2013
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→‎Tips and Details: Minor (Updating for post-Evolution)
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== Tips and Details ==
== Tips and Details ==
*Skill description values appear to be incorrect.
**The real base damage values were found to be 237% for Siege Z and 133% for Siege X after some research and testing.
*Elemental enchantments on weapons will activate at a much lower rate from siege arrows. (roughly 1/3 of normal)
*Elemental enchantments on weapons will activate at a much lower rate from siege arrows. (roughly 1/3 of normal)
*Siege will consume 2 MP per second when left active without firing.
*Siege will consume 2 MP per second when left active without firing.
**Siege will not passively consume MP when entered through [[Sniping Ranger]]'s XXXX combo.
*X attacks are not affected by any passive skill except [[Vibration Shot]].
*If a target is in range, X attacks will be aimed toward them when fired.
*If a target is in range, X attacks will be aimed toward them when fired.
**Arrows will also aim at targets that are in range and below you by 1 platform.
**Arrows will also aim at targets that are in range and below you by 1 platform.
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*Pressing Siege the first time does not give it a cooldown, you can actually press it again before its cooldown starts
*Pressing Siege the first time does not give it a cooldown, you can actually press it again before its cooldown starts
*Highest number of possible attacks before cooldown occurs is 9. This is done by doing 4 attacks (Z and\or X) then pressing the Siege key again for 5 extra attacks
*Highest number of possible attacks before cooldown occurs is 9. This is done by doing 4 attacks (Z and\or X) then pressing the Siege key again for 5 extra attacks
** This has a damage output of 4266% for 189 mp (5546% for 135 mp with the passive) with Z attacks and 5985% for 252 mp (7780% for 180 mp with the passive) with X attacks.
** This has a damage output of 3672% for 126 mp with Z attacks and 5985% for 171 mp with X attacks.
*** However, Wind Sneakers can achieve similar damage for much less MP with Siege Z, damage output would be 6,655% for Wind Sneakers using Siege Z with [[Power Shooting]] and [[Siege Swift]] passives. (135 MP Cost)
*** Only [[Sniping Ranger]]'s passive [[Hawk Eye]] influences the damage of this skill.
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==Trivia==
==Trivia==
*In NA, this move has been extended and renamed to '''Siege Mode'''.
*In NA, this move has been extended and renamed to '''Siege Mode'''.
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