Template:SkillText: Difference between revisions
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| Conqueror=For each mutation point used, fires a homing missile. | | Conqueror=For each mutation point used, fires a homing missile. | ||
| Energy Shock=When using Dynamo Point, the last hit will link into a Nasod Armor Command. | | Energy Shock=When using Dynamo Point, the last hit will link into a Nasod Armor Command. | ||
| Psychic Storm= | | Psychic Storm=Gust size increases by 20% per dynamo mutation point | ||
| Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit. | | Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit. | ||
| Nasod Armor Mode - Full Burst=Duration increases by 5 sec. per Dynamo Point. | | Nasod Armor Mode - Full Burst=Duration increases by 5 sec. per Dynamo Point. | ||
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| PulseCannon = Damage increased by 1.1 times. | | PulseCannon = Damage increased by 1.1 times. | ||
* Casting Speed increased by 1.3 times. | * Casting Speed increased by 1.3 times. | ||
| QuicksilverAccel = Addtional Dynamo Mutation Point not applied to back flash while awakening. | | QuicksilverAccel = Addtional Dynamo Mutation Point not applied to back flash while awakening. | ||
| DynamoConfigurationRailgun = Pierce increased 1 time during Dissolution Mode (Non-Awakening). | | DynamoConfigurationRailgun = Pierce increased 1 time during Dissolution Mode (Non-Awakening). |
Revision as of 09:31, 27 March 2024
This page details all the coloured-header text on skills, such as Final Enhanced, systems suchs as Memorize, ande miscellaneous information. Use the sections instead of editing the entire page at once to prevent possible editor slowdown.