Shooting Star
From Elwiki
Requirements
Shooting Guardian |
Skill Information
Skill Level | Damage (Magical) | Number of Missiles | Max Hits | MP Usage | Cool Down | ||
Normal | Awakened | Normal | Awakened | ||||
1 | 261% | 12 | 15 | 24 hits | 30 hits | 300 MP | 30 seconds |
2 | 313% | ||||||
3 | 366% | ||||||
4 | 418% | ||||||
5 (M) | 496% | ||||||
6 | 574% |
Tips and Details
- Each missile does 2 hits.
- One inital hit and one second hit dealing splash damage.
- Shooting Star requires and consumes 3 rounds of ammo.
- 25% more cannonballs are fired while in Awakening Mode.
- Slightly increased MP regen given to the skill after the 07/28/11 character re-balance (~+10mp).
- When Shooting Guardian was first released, he required Heavy Railgunto receive this move.
- The path is later removed once Deadly Chaser was released.
- Cannot be mana broken unless certain conditions are present (mostly lag or a glitch where skill delay does not activate properly).